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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Sledgehammer SHM-03b
Designer:           Redshirt
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,850,517 C-Bills
Battle Value:       2,410

Chassis:              Custom Built Endo Steel
Power Plant:          AMC 275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            "Highlifter" 44 
    Jump Capacity:    150 meters
Armor:                Durallex Guardian II Light Ferro-Fibrous with CASE
Armament:             
    1 Clan Sea Fox ER PPC (C)
    1 Grizzard Model 210 Modified Gauss Rifle
    1 Baal Defense Blood Diamond 440CX ER Medium Laser (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Achernar Electronics HICS-15
Targeting & Tracking: Able-Seven Sensor Suite

================================================================================================
Overview:
    The Sledgehammer was designed by Kali Yama Weapons Industries Incorporated as a "delivery
    system" for the new Heavy Gauss Rifles sold to them by Blackwell. Kali-Yama hoped it had
    finally created a design to supplant the old Hunchback, but this was not to be.
    
    Despite a chassis and Gyro custom-made to house the HGR, the Sledgehammer had chronic
    stability issues that Kali-Yama was never able to cure. The HGM-03 was thus designed,
    equipped with a Standard Gauss Rifle, and ER-PPC, CASE, an extra Double Heat Sink, and five
    Jump Jets for added mobility. SHM-03b is a Dark Age upgrade utilizing Clan Technology.
    
    All models of the Sledgehammer have the following quirks: Variable-Range Targeting,
    Unbalanced, and Poor Reputation.

Capabilities:
    Utilizing a Clan-spec ER-PPC and Clan Medium Laser paired with a classic Gauss Rifle, the
    SHM-03b excels as a Skirmishing platform, though it still sufferers the cost of its flawed
    Gyro.

Variants:
    This Mech is a variant of SHM-01, equipped with a Heavy Gauss Rifle and 10 small lasers. Its
    ambitious design concealed a flawed Gyro system that left the Mech fundamentally unbalanced.
    The recoil from the HGR only exacerbated this flaw, leading to the development of the SHM-03

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  178                    10.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               6       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       H                 1          1.00             
ER PPC (C)                                                RT                2          6.00             
Jump Jet                                                  RT                1          0.50             
CASE                                                      LT                1          0.50             
Gauss Rifle                                               LT                7         15.00             
Gauss Rifle (Ammo 8)                                      RA                1          1.00             
Gauss Rifle (Ammo 8)                                      LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE