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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Avalance AVL-2T
Designer:           Hammersbjorn
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            100
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         26,652,000 C-Bills
Battle Value:       2,810

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    8 Streak SRM 6s
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Nova CEWS
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of the more insane of First Lord Richard Cameron's ideas, the Avalanche has long been
    something of a passion project for the Mad Genius of Terra. While most (sensible)
    Mechwarriors see the Avalanche as a death sentence on legs, it is nevertheless incredibly
    effective as a point-defense system in urban combat and aggresive sieges.
    
    The Avalanche AVL-2T is essentially a close-combat monster, even better at city-fighting.

Capabilities:
    The AVL-2T sports eight Streak SRM-6s, each with two tons of reloads. Unlike the -1T, the 2T
    is more consistent thanks to how Streak missile launchers work. An ER medium laser tacked to
    the head is the only side-arm it can bear.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                      Compact (IS)                4.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
Nova CEWS                                                 H                 1          1.50             
Jump Jet                                                  CT                1          2.00             
Streak SRM 6 (Ammo 30)                                    CT                2          2.00             
Jump Jet                                                  RT                1          2.00             
Streak SRM 6 (Ammo 105)                                   RT                7          7.00             
Jump Jet                                                  LT                1          2.00             
Streak SRM 6 (Ammo 105)                                   LT                7          7.00             
4 Streak SRM 6s                                           RA                8         12.00             
4 Streak SRM 6s                                           LA                8         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 71
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 10 / (M) 10 / (L) 0,  OV: 1
Armor (A): 10,  Structure (S): 5
Specials: CASE, ECM, MHQ1, NOVA, PRB, RCN