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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Warhammer WHM-6R 'Chill'
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3040
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,276,683 C-Bills
Battle Value:       1,517

Chassis:              StarCorps 100 
Power Plant:          VOX 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Donal PPCs
    1 Holly SRM 6
    2 Martell Medium Lasers
    2 Magna Small Lasers
    2 Sperry Browning Machine Guns
Manufacturer:         Olivetti Weaponry, StarCorps Industries, Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory:  Sudeten (OW), Emris IV (SCI), Taurus (TTI), Pinard (VMI)
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 1500 ARB

================================================================================================
Overview:
    A very basic LosTec upgrade of the standard Warhammer WHM-6R. Installing CASE storage and
    moving the ammunition of the machine gun into the right torso, along with providing another
    2.5 tons of armor, the 'Chill' Warhammer gets its name by swapping out all heatsinks to
    double strength models, for 15 double heat sinks total. The result is a Warhammer that can
    go toe to toe in close quarters with many standard Succession Wars era Assault weight
    battlemechs and effectively duel them to a stand still. These 'Chilled' Warhammers would
    become a respectable retrofit package for many mercenary units and second line troops across
    the Inner Sphere, giving the venerable Warhammer more staying power and a chance to
    withstand the fury of even clan machines.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             34       
    Center Torso (rear):                               9       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  8       
    R/L Arm:                           11             22       
    R/L Leg:                           15             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Machine Gun                                               RT                1          0.50             
Machine Gun (Ammo 200)                                    RT                1          1.00             
Medium Laser                                              RT                1          1.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Small Laser                                               RT                1          0.50             
Machine Gun                                               LT                1          0.50             
Medium Laser                                              LT                1          1.00             
Small Laser                                               LT                1          0.50             
PPC                                                       RA                3          7.00             
PPC                                                       LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 4 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE