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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Musketeer E
Designer:           SgtMac
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,000,000 C-Bills
Battle Value:       2,148

Chassis:              Endo Steel
Power Plant:          240 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 Hyper-Assault Gauss 20s
    2 Improved Heavy Medium Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Designed as an omni version of the Venerable Rifleman.  The Musketeer has taken many of the
    original design cues and perfected them into a superior sniper.  The most obvious redesign
    is that the standard legs style has been reworked into a "chicken walker" set up as the
    design has increased shock absorption for autocannon fire.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       240 XL                   6.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               8       
    R/L Torso:                         14             22       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
Active Probe                                              RT                1          1.00             
Anti-Missile System (Ammo 24)                             RT                1          1.00             
ECM Suite                                                 RT                1          1.00             
Hyper-Assault Gauss 20 (Ammo 12)                          RT                2          2.00             
Improved Heavy Medium Laser                               RT                2          1.00             
Hyper-Assault Gauss 20 (Ammo 12)                          LT                2          2.00             
Improved Heavy Medium Laser                               LT                2          1.00             
Targeting Computer                                        LT                5          5.00             
Hyper-Assault Gauss 20                                    RA                6         10.00             
Hyper-Assault Gauss 20                                    LA                6         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: AMS, CASE, ECM, FLK3/3/3, PRB, RCN