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                 BattleMech Technical Readout

Name/Model:         Viper VP-8 DC
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3069
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         18,020,907 C-Bills
Battle Value:       2,020

Chassis:              Crucis-B* 
Power Plant:          VOX 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Chilton 465 
    Jump Capacity:    150 meters
Armor:                Ceres Heavy Stealth Stealth
    2 Magna Mark III Large Lasers
    4 Intek Medium Lasers
Manufacturer:         CLASSIFIED
    Primary Factory:  Unknown
Communications:       Garret T-60 FastScan with Angel ECM Suite
Targeting & Tracking: Garret D2jc with Advanced Targeting Computer

    In 2840, during the Second Succession War, the Capellan Confederation managed to conquer the
    world of Asuncion from the Free Worlds League and in doing so took possession of the Kallon
    Industries facility located there. In assessing its new 'Mech factory, House Liao decided to
    restart Viper production to establish another source of heavy BattleMechs. Due to the
    degradation of technology caused by the war,  a downgraded variant, the VP-4, was designed
    and by 2841 was being manufactured by Kallon. Output however was low due to the competing
    production of the Viper's sister BattleMech the Crusader. By 2847 Asuncion was once again in
    the hands of House Marik and further manufacture of the VP-4 Viper was stopped.

    The Viper in all its variants is an excellent frontline BattleMech with great endurance
    thanks to the decent damage output of its laser-based weaponry, solid armor protection and
    mobility. In particular it excels at independent operations, either in spearheading or
    opposing reconnaissance missions.  The VP-4 was the first variant that was no longer capable
    of being produced with any Star League era technology. An attempt was made to keep the
    overall design as similar to the VP-1 as possible, but compromises had to be made in the
    engine, weapons, heat management systems and armor in manufacturing this model of the Viper.
    Efforts were made to deal with the 'Mech's problematic MechWarrior ejection due to the
    obstructing communications array by slightly reducing the cockpit armor, but this failed to
    solve the problem. Even so, the variant is an effective BattleMech despite the realities
    imposed by the Third Succession War, as is the VP-5 that followed.  However, the
    modifications necessary to the Crucis-B chassis to produce the Viper caused Kallon to favor
    manufacturing the Crusader BattleMech and by the early 31st century the Viper was all but
    extinct on the battlefield. Quirks: Improved Communications, Rugged (1), Searchlight,
    Difficult Ejection.

    The VP-4 Viper is a rare BattleMech, found mostly in House Liao line regiments and Warrior

    The original VP-1 model contained advanced Star League era technology - an XL engine, double
    heat sinks and pulse and binary laser weaponry. Subsequent variants contained downgraded
    technology due to the widespread loss of scientific expertise due to the destruction caused
    by the Succession Wars. The VP-5, first produced during the Third Succession War by the Free
    Worlds League on both Asuncion and Bernardo, is the most common variant and like the VP-4
    carries an all laser weapon load.
    This VP-8 DC model is a variant based on the VP-1. The integration of stealth armor, double
    heatsinks and an advanced mobility made some rearrangements necessary. The VP-8 DC is very
    rare and exclusive deployed in the ranks of the Death-Commandos.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  7.00                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      22             32       
    Center Torso (rear):                              12       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                 10       
    R/L Arm:                           11             22       
    R/L Leg:                           15             26       

Weapons and Ammo                                       Location          Critical     Tonnage   
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
Targeting Computer                                        RT                4          4.00             
Angel ECM Suite                                           LT                2          2.00             
2 Jump Jets                                               LT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
Large Laser                                               RA                2          5.00             
Medium Laser                                              RA                1          1.00             
Large Laser                                               LA                2          5.00             
Medium Laser                                              LA                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 49
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 7,  Structure (S): 3
Specials: AECM, ENE, STL