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                 BattleMech Technical Readout

Name/Model:         UrbanKnight UM-K65
Designer:           Corpsedozer
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,442,185 C-Bills
Battle Value:       1,209

Chassis:              Standard
Power Plant:          130 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            Improved
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 Autocannon/20
    2 Large Lasers
    2 Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     130 Fusion                 4.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             20       
    Center Torso (rear):                               5       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             19       
    R/L Leg:                           15             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Flamers                                                 CT                2          2.00             
Improved Jump Jet                                         RT                2          2.00             
Autocannon/20 (Ammo 10)                                   LT                2          2.00             
2 Large Lasers                                            RA                4         10.00             
Autocannon/20                                           LA/LT               10        14.00             
Improved Jump Jet                                         RL                2          2.00             
Improved Jump Jet                                         LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 3,  TMM: 0,  MV: 4"/6"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 2
Armor (A): 5,  Structure (S): 5
Specials: AC1/1/-, JMPS1