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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Griffin GRF-1DSa
Designer:           RionanThor
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,365,057 C-Bills
Battle Value:       1,492

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 LRM 20 w/ Artemis IV FCS
    1 Large Pulse Laser
    2 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    An attempt to improve the offensive capabilities of the 1DS resulted in the addition of two
    Medium Pulse Lasers, the removal of some excess heat sinks, the addition of Endo Steel
    structure and the slight loss of armor. The LRM20 was upgraded with Artemis IV systems
    allowing for higher damage output. Lastly the jump jets were moved out of the torso section
    in order to allow the ammunition to be stored with the launcher. The mech can certainly run
    hot but only when all features are being used at once. Outside of that heat buildup is
    marginal, and thus the goal to increase combat power came to be a success.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             20       
    Center Torso (rear):                               7       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             14       
    R/L Leg:                           13             16       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
LRM 20 w/ Artemis IV FCS                                  RT                5         10.00             
LRM 20 (Ammo 12) [Artemis IV]                             RT                2          2.00             
Large Pulse Laser                                         RA                2          7.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 4 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 3
Specials: CASE, IF1