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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Flail FLF-3M
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,006,625 C-Bills
Battle Value:       1,155

Chassis:              Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    1 LRM 15
    2 Medium Lasers
    2 LRM 5s
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    Free Worlds League started building their own variant of Flail just before the end of 3rd
    succession war. After long debate LCCC allowed Irian BattleMechs Unlimited (IBU) to exchange
    copy of license for building Flail battlemechs for rights to exchange spare parts and share
    of produced mechs. IBU soon realized that FWL is unable to import enough PPCs from the
    Combine to build FLF-3Ks in significant numbers, so the design staff was put to remake the
    mech again, instead of trying to obtain license for FLF-3S. After some pondering around the
    problem IBU design staff decided to turn FLF-3M to fire support mech.

    Short range missile launchers and PPC from right arm were replaced with Delta Dart long
    range missiles. Two different sizes were chosen because of structural requirements, but on
    the field bigger launcher serves as main weapon and smaller ones are used for special
    munitions. Lasers were replaced again this time for Diverse Optics made on Irian. This
    weapons mix turns Flail to missile support instead of line mech. 3Ms are usually fielded in
    mixed lances with other missile boats like Trebuchets or Crusaders.

    13th Marik militia received Lion's share of first run of 3Ms and the other militia units
    will probably receive the second run. FLF-3Ms are usually concentrated in fire support
    MechWarrior Jane "Spark" Becker is a little hotheaded fresh graduate from AMI who made name
    for herself with affronting superior officers that earned her prestige place in Lucky 13th.
    During action she proves to be more than able marksman, but her behavior keeps her far from

Equipment                                                             Mass                      
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             20       
    Center Torso (rear):                               8       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             17       

Weapons and Ammo                                       Location          Critical     Tonnage   
LRM 15 (Ammo 16)                                          RT                2          2.00             
LRM 5                                                     RT                1          2.00             
Medium Laser                                              RT                1          1.00             
LRM 5                                                     LT                1          2.00             
LRM 5 (Ammo 48)                                           LT                2          2.00             
Medium Laser                                              LT                1          1.00             
Small Laser                                             LT (R)              1          0.50             
LRM 15                                                    RA                3          7.00             

Alpha Strike Statistics                                             
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: IF2, LRM1/1/2, REAR0*/-/-