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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Viking VKG-2F PE CL
Designer:           Phillyt
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,431,900 C-Bills
Battle Value:       1,722

Chassis:              Standard
Power Plant:          270 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                GC Slab
    5 LRM 15 w/ Artemis IV FCS
Manufacturer:         Grumium Creations
    Primary Factory:  Grumium
Communications:       GC Wave 12B
Targeting & Tracking: GC MultiTrac System Type 6

    The Viking is the second 'Mech co-produced by ComStar and the Free Rasalhague Republic,
    following quickly on the heels of the Beowulf. ComStar chose to upgrade the Grumium
    Creations factory, taking a small company that provided various parts and systems and
    turning it into a production powerhouse. Second only to Odin Manufacturing in the Free
    Rasalhague Republic, Grumium Creations looks to turn a profit from now on, having obtained
    contracts to produce several other units for ComStar and the Free Rasalhague Republic in the

    When ComStar officials requested a new fire-support BattleMech that could take over for the
    aging Bombardier, Grumium was happy to oblige. The company used connections in the Draconis
    Combine to obtain permits to purchase large numbers of Shigunga missile launchers, and built
    the chassis and internal workings of the Viking around the launchers. Grumium designers gave
    each launcher plenty of ammunition, and equipped the launchers with the Artemis IV
    fire-control system to improve their accuracy. Backup weaponry consists of two small lasers
    and four machine guns; a somewhat paltry short-range assortment.
    The Viking lacks an XL engine because its manufacturer could not afford them, so its
    speed is poor compared to the Bombardier. However, Grumium designers hope that the Viking's
    heavy armor and dual CASE systems will make it attractive to pilots all the same.

    As with the Beowulf, half the Vikings produced go to the Com Guards, the other half to the
    Rasalhague Kungsarme. Vikings have so far appeared only in the Third Hussars of the
    Kungsarme and the 403rd Division of the Com Guards.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  9.00                     
Engine:                                       270 XL                   7.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             27       
    Center Torso (rear):                               6       
    R/L Torso:                         19             27       
    R/L Torso (rear):                                  6       
    R/L Arm:                           15             27       
    R/L Leg:                           19             27       

Weapons and Ammo                                       Location          Critical     Tonnage   
LRM 15 w/ Artemis IV FCS                                  RT                3          7.00             
LRM 15 (Ammo 40) [Artemis IV]                             RT                5          5.00             
2 LRM 15 w/ Artemis IV FCS                                LT                6         14.00             
LRM 15 (Ammo 8) [Artemis IV]                              LT                1          1.00             
LRM 15 w/ Artemis IV FCS                                  RA                3          7.00             
LRM 15 w/ Artemis IV FCS                                  LA                3          7.00             
LRM 15 (Ammo 16) [Artemis IV]                             RL                2          2.00             
LRM 15 (Ammo 16) [Artemis IV]                             LL                2          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 49
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 6 / (L) 6,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: IF5