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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pferdman PFB-1K
Designer:           Blackhand
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Unavailable
Total Cost:         2,802,825 C-Bills
Battle Value:       777

Chassis:              Endo Steel
Power Plant:          140 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
    1 Arrow IV System
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    Designed to defend Kurita worlds whom the DCMS and everyone else for that matter knew the
    leaky Steiner/Davion alliance would be coming for.
    It features the same movement profile as the Panther. Mainly due to the fact its actually a
    Panther production line with an Endo Steel frame to build off of. It was designed to take
    advantage of the fact a Pferdman can be built for a measly 2.7 million c-bills. Yet provide
    enough support to slaughter opposing forces if one uses tag correctly.

    Its the smallest and cheapest Arrow IV platform available. It has only 10 rounds for this
    powerful weapon, but its not an offensive weapon as its designed strickly for defence. Its
    used in lances with regular Panthers, one of whom mounts a TAG and an ER PPC. Alternating
    spotting attacks when ever his heat starts to climb too high.
    Its thinly armoured but really never should it reach the front line of battle as an ER
    Medium laser isn't exactly a powerful weapons load out.

    Most important worlds in the DCMS has recieved this interesting mech in a lance sized unit
    to help defend them. Produced out of the Alshain production mountain that has never had a
    production line slowed due to attack.
    The lack of many TAG units has led to Spiders mainly being assigned to city fighting duty as
    they're the best units to use due to safety concerns about how close the Pferdman can get to
    the front lines. Also to Panthers that possess the ER PPC to swap out the SRM rack for the
    TAG unit and more armour/heat sinks so they can spot when they're needing to cool down.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     140 Fusion                 5.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      11              5       
    Center Torso (rear):                               2       
    R/L Torso:                          8              5       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6              5       
    R/L Leg:                            8             5/6      

Weapons and Ammo                                       Location          Critical     Tonnage   
Arrow IV System (Ammo 5) [Homing]                         H                 1          1.00             
Arrow IV System (Ammo 5) [Homing]                         CT                1          1.00             
Arrow IV System                                         RA/RT               15        15.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 23
TP: BM,  SZ: 1,  TMM: 1,  MV: 8"j
Damage: (S) 0* / (M) 0* / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: ARTAIS-1