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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Judas JDS1-O
Designer:           Anonymous ONI agent
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3065
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,457,438 C-Bills
Battle Value:       1,274

Chassis:              Baal Defense Heavyweight 25 
Power Plant:          Defiance 260 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Baal Defense Testudo
Armament:             
    2 Skobel Drotnik/Baal Defense Swarmfire 20 MRM 20s
    4 Baal Defense Silverfang 240 Medium Pulse Lasers
    2 Baal Defense Triple-Aught 4000 SRM 4s
Manufacturer:         Baal Defense Solutions
    Primary Factory:  Lodestone
Communications:       Baal Defense Silvertongue 38
Targeting & Tracking: Baal Defense SharpFire 17 with Beagle Active Probe

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Overview:
    Baal Defense Solutions' first foray into OmniMech production, the Judas is a 65-ton
    heavy 'Mech with OmniPod slots in the arms and each section of the torso, first hitting the
    market during the height of the FedCom Civil War in 3065. In it's standard "Prime"
    configuration, the Judas' side torso OmniPods are each mounted with an MRM 20
    launcher with one ton of ammo, while the center torso pod is equipped with a Beagle Active
    Probe. The arms meanwhile are each mounted with twin Baal Defense Silverfang 240 medium
    pulse lasers, along with a Baal Defense Triple-Aught 4000 SRM-4 with one ton of ammo.
    
    Early units manufactured prior to the Jihad were equipped with Skobel MechWorks Drotnik
    MRM-20 launchers, as at the time Baal Defense Solutions did not produce their own line of
    MRM launchers. However, after the outbreak of the Jihad, Baal Defense Solutions found
    themselves unable to procure the Skobel launchers as they were produced on Terra. As such,
    Judas Prime units produced from 3068 onward are mounted with Baal Defense Swarmfire
    Launchers, a hastily designed copy of the Drotnik modified to allow them to be produced with
    materials BDS already had on-hand. The rushed nature of the launchers' design process
    resulted in early samples suffering from targeting and feeding issues, meaning that 'Mech
    buyers should be wary of Judas Prime units sporting Swarmfire launchers manufactured
    prior to 3070. By 3070, however, BDS had addressed the shortcomings of their Swarmfire
    Launchers and as such launchers produced from 3070 onward are considered roughly on-par with
    the Skobel launchers, if only slightly less durable.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                       260 XL                   7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Beagle Active Probe                                       CT                2          1.50             
MRM 20                                                    RT                3          7.00             
MRM 20 (Ammo 12)                                          RT                1          1.00             
MRM 20                                                    LT                3          7.00             
MRM 20 (Ammo 12)                                          LT                1          1.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
SRM 4                                                     RA                1          2.00             
SRM 4 (Ammo 25)                                           RA                1          1.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
SRM 4                                                     LA                1          2.00             
SRM 4 (Ammo 25)                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 2
Armor (A): 6,  Structure (S): 3
Specials: OMNI, PRB, RCN