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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Am Fear Liath Mr (Quiet Giant) AS7-QG4
Designer:           Nargh
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         93,921,000 C-Bills
Battle Value:       3,822

Chassis:              Foundation Type 10X 
Power Plant:          Model 42b 300 XXL
Walking Speed:        32.4 kph  
Maximum Speed:        43.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                New Samarkand Teppeki Hardened
    2 Gauss Rifles (C)
    2 Hyper-Assault Gauss 20s (C)
    1 ER Medium Laser (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Sipher Security Plus with Angel ECM Suite
Targeting & Tracking: Angst Accuracy

    William (Billy) B. Brancroft, veteran of Solaris began his career with Higgin's High Horses
    Stable. Shortly after that they came across a rare D2X-G Gestalt, in poor condition. They
    repaired it as best they could, and Billy, always looking for the next best edge,
    volunteered to go through the implants so he could operate the Gestalt's Interface Cockpit.
    Even slightly damaged the interface proved vastly superior to the cockpits generally
    available. After a couple of practice runs with it, Billy, began looking around for the next
    interesting tactics for his new edge.
    Reading over old files from the Amaris Civil War, he stumbled upon a crazed account by an
    obviously war scarred junior soldier, of a ghost sniping mech, seen only briefly on Terra.
    His account told of this 90 ton hulk, appearing out of nowhere, executing a mech with it's 4
    Gauss Rifles, then melting away.
    This got Billy thinking, and with further research he found references to the unique RF-2N
    Rifleman III. From there the designing began. This is the end result.

    Built on an Atlas Skeleton, wrapped in Hardened Armour and powered by the extremely light
    Model 46b 300 XXL Clan Engine. This Mech carries 4 powerful Gauss Rifles and fed by 5 tons
    of ammo, gives 10 full volleys. The Void-Signature System, allows the MechWarrior to camp
    and snip at their enemies from safety. The Interface Cockpit gives unrivaled control even at
    the risk of slowly losing their grip on reality.
    Interestingly, Billy B. Bancroft, has equiped an exterior sound system, so he can pump out
    erie unsettling sounds creeping his prey out and keeping them on edge.

Equipment                                                             Mass                      
Internal Structure:                          Standard                 10.00                     
Engine:                                    300 XXL (C)                 6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 4                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                          None                    0.00                     
Cockpit:                                    Interface                  4.00                     
Armor Factor:                                  188                    23.50                     
    Type:                                    Hardened                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             25       
    Center Torso (rear):                               6       
    R/L Torso:                         21             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           17             23       
    R/L Leg:                           21             23       

Weapons and Ammo                                       Location          Critical     Tonnage   
Angel ECM Suite                                           CT                2          2.00             
ER Medium Laser (C)                                     CT (R)              1          1.00             
Hyper-Assault Gauss 20 (Ammo 12) (C)                      CT                2          2.00             
Hyper-Assault Gauss 20 (C)                                RT                6         10.00             
Hyper-Assault Gauss 20 (Ammo 6) (C)                       RT                1          1.00             
Hyper-Assault Gauss 20 (C)                                LT                6         10.00             
Hyper-Assault Gauss 20 (Ammo 6) (C)                       LT                1          1.00             
Gauss Rifle (C)                                           RA                6         12.00             
Gauss Rifle (Ammo 8) (C)                                  RA                1          1.00             
Gauss Rifle (C)                                           LA                6         12.00             
Gauss Rifle (Ammo 8) (C)                                  LA                1          1.00             
Void-Signature System                                     *                 7          0.00             
Gauss Rifle (Ammo 8) (C)                                  RL                1          1.00             

* Void-Signature System occupies 1 critical slot in each location except the Head

Alpha Strike Statistics                                             
Point Value (PV): 82
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 6 / (M) 6 / (L) 6,  OV: 0
Armor (A): 13,  Structure (S): 4
Specials: AECM, CASE, CR, DN, FLK3/2/2, MAS, REAR1/1/-