Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Shadow Hawk (Streethawk) SHD-2U
Designer:           IronRaven Special Projects Group
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Star League / 2675
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,608,865 C-Bills
Battle Value:       1,092

Chassis:              Lang T1 
Power Plant:          VOX 165 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Pitban LFT-50 
    Jump Capacity:    90 meters
Armor:                Maximillian 43
Armament:             
    1 Armstrong Buster Series Autocannon/10
    1 Holly Short Range Missile Six-Pack SRM 6
    1 Martell Model 5 Medium Laser
    1 Bical Twin-Rack SRM 2
    2 Martell Model 2 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 2000A

================================================================================================
Overview:
    When the Star League put out it's request for quotes for an urban defense mech, they had a
    number of specifications.  While the SLDF ended up adopting the Urbanmech, there were other
    entries. One of those is the Lang "Streethawk", a Shadow Hawk variant.
    
    Some of the specifications were that it be use common components, ammunition and a little to
    no advanced technology for price purposes. (This reflected the importance that the SLDF
    placed on this mission.) There were also specifications for minimum armour, speed, and
    armament that would not be useful for crowd control so much as for urban defense against
    mechs and vehicles. Looking at that, Lang's engineers decided the ubiquitous Shadow Hawk
    would be perfect starting point.
    
    The speed could be low. So they took the opportunity to reduce cost and reallocate mass by
    going with a 165-rated engine. While an unusual engine, that and the gyro were the only odd
    parts. This gives a maximum speed of 54kph, which in an urban environment is sufficient. It
    is augmented by the three Pitban jump jets found on most Shadow Hawks. Protected by 11.5
    tons of Maximillian armour, or a full fifth of the mech's total weight, it is remarkably
    robust. Particularly if you remember that is as much or more protection than a Warhammer,
    Marauder or many assualt mechs carry.
    
    The SLDF had specified an AC/10, based on the balance of range, weight, heat, and oddly
    enough the decision that a ballistic rather than energy weapon would be less intimidating to
    the populace. So Lang did go with a Armstrong Buster autocannon and two tons of ammo. The
    the collar mounted SRM-2 and the arm mounted medium laser were kept from the basic model,
    while the LRM rack is replaced with an SRM-6 with two tons of ammo. The combination of SRM
    launchers was intended to tailor the ammunition loadout of a garrison's mechs, and proposed
    a mix of tear gas and fire suppression foam, along with a ton of regular HEDP missiles. For
    anti infantry purposes, a pair of Martel small lasers are mounted in the left arm. With 13
    heatsinks it is possible to overheat this mech through recklessness, but an experienced
    pilot can manage the heat of the weapons and movement without difficulty.
    
    When it went to the urban defense trials the Streethawk performed well- honestly, better
    than the UrbanMech in many ways. They were the final two candidates, having survived where
    the collection of 20 and 25 ton entries had proven to lack survivability and combat
    endurance. In the end, the SLDF went with the Urbie, siting it's lower profile and lighter
    weight which more buildings and bridges would be able to support. They had also polled
    opinion groups made up of urban planners, community organizers, and school board members
    from sample communities across the Star League, whom nearly all felt the Urbie was less
    threatening. Specifically that it would be less likely to terrify children But maybe the
    real cost was price- twice as much armour, twice as much firepower, almost twice as much
    mech, for twice the cost. It would also be worth mentioning that the trials started ten
    after the UrbanMech was introduced to the market by Orgus as a speculative measure. With
    sales to the Great Houses, the SLDF saw something they wanted and had to hold a trial to
    prove they'd found the best candidate, so they used the UrbanMech's design as the trial
    specs.
    
    Lang would not rest on its defeat. Dubbed the Streethawk, they offered the design to city
    guards and reservist base garrisons, planetary militias, and metropolitan police forces.
    They had some sales, but many of their potential customers felt it was too big, too tall,
    too heavy to fill this roll well. And too expensive for something so slow- many of them
    could get older yet still perfectly suitable for militia and police duties from their
    respective Great Houses and even the SLDF at a better cost. While the Streethawk would be a
    better choice, when those agencies could get early production light and medium mechs with
    more primitive armour and engines for costs little higher than a new UrbanMech, they did so.
    It most cases it was as much a financial decision, but also police mechs frequently can
    describe their mission as "stand there and look mean". And while the  Streethawk could do
    so, second and third hand machines including first generation Wolverines and Shadow Hawks
    with lots of years left in them and a price that fit. And being near museum pieces calmed
    fears of the pilot of a police Mech "snapping" and "going on a killing spree". For other
    agencies that hadn't been able to secure the SLDF's certification for full mechs for police
    use, they were too heavy and too well armed to be considered SecurityMechs, which also
    slammed the hatch on any sales to corporate security.
    
    After 20 years, Lang sold fewer than two hundred Strethawks, and they'd produced a full, six
    month run of five hundred. Most of those that didn't sell were scrapped or retained as test
    bed machines where speed didn't matter. A few were even fitted with remote controls and used
    as training targets for aerospace fighters (a niche often filled by over annuated Mackies,
    Ymirs, and Banshees). The ones that did sell were mostly lost in the Civil War, with the
    usual Aramis tactic for dealing with Mech Police was to nuke them from orbit. This technique
    would continue during the First Succession War.
    
    There were three variant prototypes made. One removed the SRM-2 to allow the mounting of an
    AC-20. The second mounted an LRM-20 in place of the AC-10, with the idea that it could serve
    as a fire support element. The third was designed for higher intensity operations, replacing
    the autocannon with a PPC and eight more heat sinks. All of these and five normal
    StreetHawks were sent to the SLDF's evaluation, and then returned. There is nothing to
    suggest that any of these version were ever sold. But they are all simple machines as
    Battlemechs go, pocket assault mechs.
    
    Today only two Streethawks are thought to remain. One is only partially functional, having
    been seen in Marion space with a pronounced limp and a very mangled left arm. The other,
    Oliphant, is the heavy muscle of a city police force on Wallis in the FWL, where it never
    engaged military forces, only a few pirate raids. As a result, it's fulfilled the role of
    the police mech- stand there and look mean. It's also kicked open a few doors and assisted
    with large fires, but the very presence of the white and green 55 ton machine with light
    bars, retroreflective highlights, and fusion powered PA system has for centuries kept the
    petty crime rate at festivals, fairs, sporting events and large concerts low.
    
    In the long term, the Streethawk would have an legacy. The Royal Shadow Hawk's LB-10X could
    be considered a result of this mech.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     165 Fusion                 6.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             23       
    Center Torso (rear):                              10       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  8       
    R/L Arm:                            9             18       
    R/L Leg:                           13             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2                                                     H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
SRM 2 (Ammo 50)                                           RT                1          1.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 30)                                           RT                2          2.00             
Autocannon/10                                             LT                7         12.00             
Autocannon/10 (Ammo 20)                                   LT                2          2.00             
Jump Jet                                                  LT                1          0.50             
Medium Laser                                              RA                1          1.00             
2 Small Lasers                                            LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: AC1/1/-, SRM1/1