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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Microsloth BG-1
Designer:           Erenon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         1,428,940 C-Bills
Battle Value:       260

Chassis:              Standard
Power Plant:          40 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
    1 Narc Missile Beacon
    1 Rocket Launcher 15
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Beagle Active Probe

    A certain software company stuck on Terra that once dominated its market in the late 20th
    century decided to move out of producing expensive office software to making Mechs full of
    the latest technology.
    Cramming as much electronic warfare equipment on a tiny chasis as possible, the company
    created a technological marvel.
    Unfortunately, the resulting mech was horrendously slow, plagued with bugs and highly
    dubious choices of colour within the interior cockpit. (like lime green panels with a orange
    command chair...)

    The Microsloth has a Beagle Probe, TAG and Narc system and is protected by an ER SL and a

    Building just one of these Mechs resulted in the company folding.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  2.00                     
Engine:                                     40 Fusion                  1.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   40                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              5       
    Center Torso (rear):                               1       
    R/L Torso:                          5              5       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              4       
    R/L Leg:                            4             4/5      

Weapons and Ammo                                       Location          Critical     Tonnage   
TAG                                                       H                 1          1.00             
Beagle Active Probe                                       CT                2          1.50             
ER Small Laser                                            RT                1          0.50             
CASE                                                      LT                1          0.50             
Narc Missile Beacon (Ammo 6) [Homing]                     LT                1          1.00             
Rocket Launcher 15                                        LT                2          1.00             
Hatchet                                                   RA                2          2.00             
Narc Missile Beacon                                       LA                2          3.00             

Alpha Strike Statistics                                             
Point Value (PV): 10
TP: BM,  SZ: 1,  TMM: 0,  MV: 4"
Damage: (S) 0* / (M) 0* / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 2