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Design Overview
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                 BattleMech Technical Readout

Name/Model:         King Cobra B
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         16,884,000 C-Bills
Battle Value:       2,196

Chassis:              Cobra Endo Steel
Power Plant:          New Kent Type VII 360 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                V3 Ferro-Fibrous
    2 Large Pulse Lasers
    3 Medium Pulse Lasers
    2 Small Pulse Lasers
Manufacturer:         Novy Minsky Armaments Plant
    Primary Factory:  Unknown
Communications:       CH2 Series Integrated
Targeting & Tracking: Heat Pit Mark III

    An idea of Khan Natalie Breen that was put into motion by Perigard Zalman, the King Cobra
    omnimech heavily reflected the experiences of the Steel Vipers after the Battle of Tukayyid.
    The older Crossbow was showing its age, and the clan had not been fast enough to secure its
    objectives. What was needed was a design capable of bringing serious firepower, at speeds
    that could outstrip other clan omnimechs, while still being tough enough to take damage from
    all directions. Weighing in at 60 tons, the King Cobra sports a large New Kent Type VII 360
    XL engine, a Cobra Endosteel frame, and nine and a half tons of V3 Ferro-Fibrous armor.
    Twelve built in double heat sinks allow for a total pod space of 22 tons.

    The B configuration of the King Cobra is designed for Battle Cobra pilots, providing them
    with more tactical options while maintaining the speed and surprisingly deadly weapons
    loadout of the lighter omnimech. Each arm sports a large pulse laser, medium pulse laser,
    and a small pulse laser, with an additional medium pulse laser mounted in the head. Two
    additional double heat sinks help cool the mech when firing on the move. This energy weapon
    configuration is taxing on the heat control systems, but when mounted on a mech this swift
    is ideal for both clan trials and for hunting lighter battlemechs.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  182                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             29       
    Center Torso (rear):                              10       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             18       
    R/L Leg:                           14             21       

Weapons and Ammo                                       Location          Critical     Tonnage   
Medium Pulse Laser                                        H                 1          2.00             
Large Pulse Laser                                         RA                2          6.00             
Medium Pulse Laser                                        RA                1          2.00             
Small Pulse Laser                                         RA                1          1.00             
Large Pulse Laser                                         LA                2          6.00             
Medium Pulse Laser                                        LA                1          2.00             
Small Pulse Laser                                         LA                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 2,  MV: 12"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: ENE, OMNI