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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Claymore (CMR-737)
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            75
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         6,265,000 C-Bills
Battle Value:       1,585

Chassis:              Standard
Power Plant:          225 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 LRM 20
    1 Autocannon/10
    1 SRM 6
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Claymore was developed on Northwind as an homage to the Star League?s Highlander
    BattleMech. Unable to construct an actual assault-class chassis, the Claymore is built as a
    75 ton heavy ?Mech. Although many innovations used on the original Highlander were lost
    during the Succession Wars, similar armaments were used on this design. Named for the two
    handed sword used by many Highlanders hundreds of years before, the Claymore quickly became
    a feared weapon of the Highlanders.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
Autocannon/10 (Ammo 20)                                   RT                2          2.00             
Jump Jet                                                  RT                1          1.00             
2 Medium Lasers                                           RT                2          2.00             
Jump Jet                                                  LT                1          1.00             
LRM 20                                                    LT                5         10.00             
LRM 20 (Ammo 12)                                          LT                2          2.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Autocannon/10                                             RA                7         12.00             
SRM 6                                                     LA                2          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: IF1