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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Dervish DV-6-C
Designer:           SgtMac
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            55
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,954,067 C-Bills
Battle Value:       2,206

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    2 LRM 15 w/ Artemis IV FCS
    4 ER Medium Lasers
Manufacturer:         Achernar BattleMechs
    Primary Factory:  New Avalon
Communications:       Achernar Electronics HID-21
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of the few mechs to survive from the Shadow Walkers 1st regiment after they were mostly
    wiped out during the long battles of the Jihad.  This Dervish has been upgraded from
    battlefield salvage, and surplus stocks the unit has acquired over its years of existence.
    Having gone from 3 regiments down to just under a battalion, theres currently plenty of
    parts.

Variants:
    One of my original Shadow Walker mechs from 2nd regiment.  early on the mech was only
    modified with clan medium lasers.  To reduce ammo dependency as the Walkers were moving fast
    without a lot of time to resupply, the SRMs were removed for more lasers.  Then eventually
    after surviving the Jihad, this mech has been fully upgraded.  the LRMs were replace with
    larger tubed clan racks so they fit the same areas with only minor remodeling.  Artemis
    IVFCS was added to both racks, the small pulse lasers were upgraded to ER Mediums, and all
    heat sinks were swapped to clan doubles.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      18             20       
    Center Torso (rear):                               4       
    R/L Torso:                         13             15       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9             10       
    R/L Leg:                           13             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
LRM 15 w/ Artemis IV FCS                                  RT                2          3.50             
LRM 15 (Ammo 16) [Artemis IV]                             RT                2          2.00             
LRM 15 w/ Artemis IV FCS                                  LT                2          3.50             
LRM 15 (Ammo 16) [Artemis IV]                             LT                2          2.00             
2 ER Medium Lasers                                        RA                2          2.00             
2 ER Medium Lasers                                        LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 2
Armor (A): 4,  Structure (S): 5
Specials: CASE, IF2