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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Cantata ("Project Stardew") SRW-C3
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,433,060 C-Bills
Battle Value:       1,640

Chassis:              Standard
Power Plant:          270 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    1 ER Large Laser
    2 MML 9 w/ Artemis IV FCS
    1 Laser Anti-Missile System
    3 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    Commissioned by the Draconis Combine Mustered Soldiery to D&K Creation Studios after viewing
    their previous BattleMech line up, the mech that went under the provisionary name of
    "Project Stardew" is a somewhat odd mech.
    The commission requirements were that they needed a command BattleMech, one that had superb
    communications equipment and had the ability to interface to a C3 Network through a C3
    Master, while being able to barrage the enemy at range while it closed it with its fellow
    comrades towards an objective, or to hold well in a defensible position.
    With the parameters in mind, the creative teams at D&K Creation Studios got to work on what
    might possibly be their most important project to date, and thus the Cantata was born.

    With the customer's wants in mind, the creative teams came up with the following for the
    basis of the chassis.
    Firstly, a 270 rated standard fusion engine was chosen to power the 90 ton chassis, allowing
    it to clip along at a moderate pace to keep up with contemporary assaults of the same weight
    Secondly, 17 tons of standard armor as well as 14 double heat sinks were chosen to keep the
    mech cool running as well as well protected from most protracted firefights.
    Thirdly, it was decided to pack all of the commissioned electronic equipment, that is the
    seven tons of communications equipment and the C3 Master System, in the right torso. While
    risky should it be damaged, it was viewed as a needed sacrifice to fit the weapon systems
    into the chassis.
    Fourthly, the weapon systems chosen are interesting. First off are a pair of Artermis IV
    linked MML/9s, with a ton of LRM and SRM ammo apiece fed from the legs. This was chosen as
    the place for the ammo bins entirely for one reason: it was the only location left to fit
    them in the already cramped chassis.
    Moving on, it also carries an extended range large laser in the left arm for further long
    range firepower. It also carries a triplet of Small Pulse Lasers, two in the right arm and
    one in the head, for a combination of close in weapon support as well as anti-infantry duty.
    And finally, for a personal touch, the company's calling card in a center torso placed Laser
    AMS system was included to protect the 'Mech from enemy missile fire and to further
    emphasize its duty as a command mech.
    It should be noted that when the design was finalized by the team, they realized when adding
    up the production and procurement costs that this was technically one of their most cost
    efficient mechs to date. When said scuttlebutt reached their DCMS liaison, he asked about it
    and shared a good laugh with the head engineer of the team over the final overview before
    the production run order was sent off.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  9.00                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  272                    17.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             41       
    Center Torso (rear):                              10       
    R/L Torso:                         19             31       
    R/L Torso (rear):                                  7       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

Weapons and Ammo                                       Location          Critical     Tonnage   
Small Pulse Laser                                         H                 1          1.00             
Laser Anti-Missile System                                 CT                2          1.50             
C3 Computer (Master)                                      RT                5          5.00             
Communications Equipment (7 tons)                         RT                7          7.00             
2 MML 9 w/ Artemis IV FCS                                 LT                10        12.00             
2 Small Pulse Lasers                                      RA                2          2.00             
ER Large Laser                                            LA                2          5.00             
MML 9 (Ammo 26) [LRM / Artemis IV]                        RL                2          2.00             
MML 9 (Ammo 22) [SRM / Artemis IV]                        LL                2          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 62
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 3 / (L) 3,  OV: 0
Armor (A): 9,  Structure (S): 7
Specials: AMS, C3M, IF1, MHQ12, RCN, TAG