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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Akela PRIME
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Missile Boat
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,701,842 C-Bills
Battle Value:       2,473

Chassis:              Type AR1 Endo Steel
Power Plant:          Light Force 280 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Royal-7
    1 ER Large Laser
    4 LRM 15 w/ Artemis IV FCS
    2 Medium Pulse Lasers
Manufacturer:         Wolf Clan Site #1
    Primary Factory:  Arc-Royal
Communications:       HWLR Designation ComSys with ECM Suite
Targeting & Tracking: RCA Instatrac Mark XII

    A design intended to share the engine of the Arctic Wolf, the Akela Omnimech design is
    intended to supplement the second line forces of Clan Wolf-in-Exile. Named after a wise wolf
    from ancient Terran literature, it is Khan Phelan Kell's acknowledgement of the advice of
    his own father. Weighing in at 70 tons, featuring an endosteel frame with a Light Force
    280XL engine, the design incorporates many inner sphere sourced parts - namely the RCA Mark
    XII targeting system from the Archer. It is a clan design in every way that matters.
    Thirteen and a half tons of standard Royal-7 armor maximize the protection of the design.
    While slow by clan standards with a top speed of 64.8 km/h, it boasts a pod capacity that
    puts even the Hellbringer to shame. 39 tons of pod space comes out to over half the mech's
    weight, along with ten standard heat sinks.

    The prime configuration of the Akela is a missile boat that puts many clan mechs to shame.
    Four LRM15 launchers with Artemis IV fire control systems are fed by six tons of ammunition,
    two launchers and three tons of ammunition placed in each side torso. An extended range
    large laser is placed in the center torso with an ECM system. A medium pulse laser is placed
    in each arm, along with actuators and a hand to allow the mech to be used in moving supplies
    and potentially in hand to hand combat in extreme situations. Six additional heat sinks keep
    the mech reasonably cool.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             33       
    Center Torso (rear):                              10       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

Weapons and Ammo                                       Location          Critical     Tonnage   
ECM Suite                                                 CT                1          1.00             
ER Large Laser                                            CT                1          4.00             
2 LRM 15 w/ Artemis IV FCS                                RT                4          7.00             
LRM 15 (Ammo 24) [Artemis IV]                             RT                3          3.00             
2 LRM 15 w/ Artemis IV FCS                                LT                4          7.00             
LRM 15 (Ammo 24) [Artemis IV]                             LT                3          3.00             
Medium Pulse Laser                                        RA                1          2.00             
Medium Pulse Laser                                        LA                1          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 57
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 7 / (M) 7 / (L) 6,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: CASE, ECM, IF4, OMNI