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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pillager C PLG-3Z-C
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2900
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,572,000 C-Bills
Battle Value:       3,281

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
    2 Gauss Rifles
    1 Large Pulse Laser
    4 Medium Pulse Lasers
Manufacturer:         Hellespont Industrials, HildCo Interplanetary
    Primary Factory:  Sian (HI), St. Ives (HCI)
Communications:       CeresCom Model 12-K
Targeting & Tracking: Unknown

    The success of its Victor design led HiIdCo Interplanetary to develop a larger version of
    that BattleMech for city assaults and defense, either standing alone or as part of a lance.
    That 'Mech was the Pillager. Built during the Reunification War, the Pillager enjoyed great
    success with the SLDF and helped turn the tide of that conflict in the Star League's favor.
    The Pillager is the largest BattleMech ever constructed by HiIdCo. The destruction of the
    facilities that made its advanced systems kept the Pillager out of production from the end
    of the Second Succession War, but the decoding of the Gray Death memory core provided
    HiIdCo's engineers with the knowledge their predecessors had lost. HiIdCo Interplanetary
    recently restarted production of the Pillager at its plant on St. Ives.

    Built on one of the largest chassis ever designed in the Inner Sphere, the Pillager presents
    an intimidating sight. The new Vlar 300 XL engine gives the Pillager the same top speed as
    the Atlas but at half the weight, allowing for the installation of heavier weapons and
    armor. The Pillager's main weapons are its two Gauss rifles, a large laser and four medium
    lasers. The Pillager's nineteen tons of armor give it excellent protection. Fourteen double
    heat sinks keep the modern-day Pillager cool--indeed, it is one of the coolest running
    'Mechs on the battlefield. The Pillager is also equipped with jump jets that allow it to
    leap up to ninety meters.
    The Pillager has a long and colorful combat history, including action in the
    Reunification War, the Amaris Civil War, and the Succession Wars. According to records of
    those conflicts, enemy forces tended to flee from the mere sight of approaching Pillagers.

    HiIdCo has already completed four production runs of the Pillager and has begun a fifth. The
    biggest customer so far has been the St. Ives Compact Military. The St. Ives government has
    announced plans to sell the Pillager to mercenary units in the near future.

Equipment                                                             Mass                      
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             52       
    Center Torso (rear):                              10       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

Weapons and Ammo                                       Location          Critical     Tonnage   
Medium Pulse Laser                                        H                 1          2.00             
Jump Jet                                                  CT                1          2.00             
Medium Pulse Laser                                        CT                1          2.00             
Gauss Rifle                                               RT                6         12.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Gauss Rifle                                               LT                6         12.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Large Pulse Laser                                         RA                2          6.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
Gauss Rifle (Ammo 8)                                      RL                1          1.00             
Jump Jet                                                  RL                1          2.00             
Gauss Rifle (Ammo 8)                                      LL                1          1.00             
Jump Jet                                                  LL                1          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 59
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 7 / (M) 8 / (L) 5,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: CASE