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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Warthog (A-10 LAM) WTG-1X-LAM
Designer:           GealicWolf
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         7,753,591 C-Bills
Battle Value:       1,773

Chassis:              Dort 85 LAM Prototype 
Power Plant:          DAV 220 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Allied Lifters B-Series 
    Jump Capacity:    120 meters
Cruising Speed:       129.6 kph 
Flanking Speed:       194.4 kph 
Safe Thrust Speed:    43.2 kph  
Max Thrust Speed:     64.8 kph  
Armor:                StarSlab with CASE
    1 Mydron Model RC Rotary AC/5
    2 LAM Bomb Bay [Laser Guided]s
    2 LAM Bomb Bay [Rocket Launcher]s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Barret 4000
Targeting & Tracking: Able-Seven Sensor Suite

    The A-10 Warthog (WTG-1X-LAM) was developed off of the SHD-x2 ShadowHawk LAM chassis as a
    dedicated Ground support airframe that could also act as a harasser and quick strike

    Powering the design was a 220-rated Fusion Engine and it was equipped with 4 Jump Jets. The
    relatively slower speed was actually seen as a plus by its pilots as it allowed for better
    acquiring of ground targets.  Armed with a Mydron Model Rotary Autocannon mounted in in the
    Left Torso, this autocannon fires depleted uranium tipped 50mm shells that make short work
    of most ground targets. Its firepower is enhanced with four internal Bomb Bays. The bays are
    split between its two torsos to allow it to deliver bombs while in fight mode.

Notable MechWarriors:
    The venerable Mech Warrior Bishop Steiner has racked up an impressive kill tally of ground
    vehicles during his career.  Many a beleaguered ground force has uttered their last prayers
    only to be saved be the intervention of his accurate ground strikes and the pounding fire of
    his cannon fire.  The radio is filled with the many thanks of the groundpounders as he banks
    away in search of his next target.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  5.50                     
LAM Conversion Eqpt:                                                   6.00                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
    AirMech Cruise MP:                          12                                              
    AirMech Flank MP:                           18                                              
    Safe Thrust:                                4                                               
    Max Thrust:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             24       
    Center Torso (rear):                               5       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9             15       
    R/L Leg:                           13             22       

Weapons and Ammo                                       Location          Critical     Tonnage   
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          0.50             
LAM Bomb Bay [Laser Guided]                               RT                1          1.00             
LAM Bomb Bay [Rocket Launcher]                            RT                1          1.00             
Rotary AC/5 (Ammo 40)                                     RT                2          2.00             
Jump Jet                                                  LT                1          0.50             
LAM Bomb Bay [Laser Guided]                               LT                1          1.00             
LAM Bomb Bay [Rocket Launcher]                            LT                1          1.00             
Rotary AC/5                                               LT                6         10.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

Alpha Strike Statistics                                             
Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: BOMB1, CASE, FUEL4, LAM(24"g/4a)