|
Member Review - Rudel Gurken : 22-May-2010 14:29 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
1.50 |
| Comment: |
The HGR is a huge and intimidating (at least up to 13 hexes away!) weapon and as long as nobody dares to attack it is save. But as soon as the enemy discoveres its weak spots it will get into trouble. If the Hollanders pilot is dumb enough to choose a position from where it can be shot at more than 13 hexes away some enemy mech will do it. The HGR can return fire at up to 20 hexes but 10 points of damage sound much less intimidating.
If an enemy light mech can outflank this it will have this Hollander for breakfast.
The -F7 simply isn't heavy enough to get all the armor a HGR has to be protected with and the HGR prevents it to get as fast as needed for a mech with that little armor.
|
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - cytobelovx1 : 30-Oct-2007 21:17 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
ChucklesTheGoat could be onto something here. Instead of upping the engine, imagine a light gauss w/2t ammo and an ER PPC + DHS. Sniper, anybody? |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - bladewind : 17-May-2005 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
I really liked the concept of small mech, big cannon but the HGR is simply a no no for him. He is good for scaring people but nothing else.
Actually if he is slowed down alittle deployed in cities, strap on as much armor as he can, then this is just another Hunchie abielt one that has some quirks.
|
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Wanallo : 27-Oct-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
4.00 |
| Comment: |
Erm, there is a perfect use for this mech,
Intimidation, Ok it might not be a very good mech in general. But how many people are going to risk using large short range mechs on this, the Hollander was never a chassis to use on its own, if you cover her with LRM mechs (trebuchets and Archers work well) The enemy is forced to close in to negate their range advantage. With this baby sitting round the corner you can really pack some power.
A strategy the enemy will commonly employ is closing with light and fast mechs. This is where this little dude will shine. A single hit with the HvyGauss will smash a little mech to pieces. Hit a light mechs arm you'll probably cut through to its internal torso.
Do not view this mech as a single unit but as a member of a tactical team, its performance will go through the roof! |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Blackhand : 13-Sep-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
1.50 |
| Comment: |
Never could decide if the Hollander is more dangerous to itself or the enemy.
Its too ammo dependant for campaign work unless you keep it as a base guard to intimidate people away. Course it needs somethign with long range firepower to cover it at all time sin the open field. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|