BattleMech Technical Readout
Name/Model: Stiletto STO-4A
Designer: Catalyst Game Labs
Source(s): Record Sheets: Jihad
Record Sheets: 3067 Unabridged
Record Sheets: 3067
Field Manual: Lyran Alliance
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Role: Striker
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 5,167,125 C-Bills
Battle Value: 859
Chassis: MatherTech 750 Endo Steel
Power Plant: VOX 280 Light Fusion
Walking Speed: 86.4 kph
Maximum Speed: 129.6 kph
Jump Jets: None
Jump Capacity: None
Armor: Lexington Limited High Grade Ferro-Fibrous with CASE
Armament:
1 Coventry Five-Tube LRM 5
2 Coventry TH4 Streak SRM 2s
Manufacturer: Coventry Metal Works
Primary Factory: Coventry
Communications: Cyclops 14 with Guardian ECM Suite
Targeting & Tracking: Cyclops Beagle
================================================================================================
Overview:
The Battle of Coventry left the Lyran Alliance with large quantities of salvage. Much of it
was broken down into individual components and placed under close scrutiny in an attempt to
close the gap between Clan and Inner Sphere manufacturing techniques. Some companies,
however, attempted to retro-engineer whole designs, replicating them with available
technologies in a manner similar to the DCMS' efforts with the Black Hawk and the Black
Hawk-KU. Several designs were included in this program, but only those concerning the Fire
Falcon, the lightest of those studied, bore fruit as the design called the Stiletto.
Capabilities:
Though heavier than its parent design by some ten tons, the Stiletto is, visually at least,
a near clone of the Fire Falcon. Both designs handle similarly and have identical top
speeds. Here, however, the similarities end. To get this performance, the Stiletto's power
plant mass is almost twice the Clan machine's and many other components have had to be
up-scaled to gain the same result as the original.
Though knowledgeable in OmniMech systems--they produce the OmniMech variant of the
Firestarter--Coventry Metalworks' technicians chose not to use the modular system in the
Stiletto, citing cost implications and a desire to prove the principle. With the fixed
weapon payload, however, the Lyran engineers demonstrated their lack of expertise with light
'Mech designs, installing locally produced but heavy ammo-fed weapons like the SRM-2 Streak
and LRM rather than lighter energy weapons that could exploit the heat sinks integral to the
large VLAR power plant. The resulting design is fast and well armored, but under-gunned when
compared to designs of comparable mass.
However, the inclusion of the newly unveiled light engine on the Stiletto, though
heavier than standard XL engines mounted by 'Mechs of similar capabilities, allows for a
much higher survivability as it takes up less space, thus reducing damage probabilities
against the engine.
Variants
Pilots of the new machine continue to be critical of its ammo-fed weaponry. Debuted
shortly before the outbreak of war, the only variant replaces the SRM and LRM launchers,
ammo and CASE with a pair of ER medium lasers, an ER large laser and a flamer. Although less
heat efficient than its progenitor, the B-variant quickly found favor among pilots assigned
to long-range patrols.
Deployment:
Prototypes of the Stiletto entered service less than a year after the Falcons accepted
hegira from Coventry, assigned for field testing with units involved with Operation Bulldog.
A staunch supporter of Prince Victor, Duke Bradford arranged for most of the test-bed
machines to be shipped to pro-Victor units such as the First Davion Guards. Though not as
widely liked as the designers hoped, the Stiletto performed well, thanks to its combination
of speed, sensors and ECM which make it a creditable scout 'Mech.
Entering limited production in 3061, the design has begun to appear in staunchly loyal
units such as the Royal Guard and Alliance Jaegers. Pilots of the new machine continue to be
critical of its ammo-fed weaponry and Coventry Metalworks has acknowledged they are working
on a modified design, scheduled to enter service in 3063. Whether this variant will simply
equip energy weapons or be a full-fledged OmniMech remains to be seen.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.00
Engine: 280 Light Fusion 12.00
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 107 6.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 8
Center Torso: 11 16
Center Torso (rear): 5
R/L Torso: 8 11
R/L Torso (rear): 4
R/L Arm: 6 10
R/L Leg: 8 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 CT 1 2.00
CASE RT 1 0.50
LRM 5 (Ammo 24) RT 1 1.00
Streak SRM 2 (Ammo 50) RT 1 1.00
Guardian ECM Suite LT 2 1.50
Streak SRM 2 RA 1 1.50
Streak SRM 2 LA 1 1.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 1, TMM: 3, MV: 16"
Damage: (S) 1 / (M) 2 / (L) 0*, OV: 0
Armor (A): 4, Structure (S): 2
Specials: CASE, ECM, IF0*
Distribution
Name/Model: Stiletto STO-4A
Technology: Inner Sphere
Tonnage: 35
Configuration: Biped BattleMech
=============================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Streak SRM 2 3. Cockpit 3. Streak SRM 2
4. Ferro-Fibrous 4. Roll Again 4. Endo Steel
5. Ferro-Fibrous 5. Sensors 5. Endo Steel
6. Ferro-Fibrous 6. Life Support 6. Endo Steel
1. Ferro-Fibrous 1. Endo Steel
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. Light Fusion Engine 1. Light Fusion Engine 1. Light Fusion Engine
2. Light Fusion Engine 2. Light Fusion Engine 2. Light Fusion Engine
3.Guardian ECM Suite 3. Light Fusion Engine 3. Streak SRM 2 (Ammo 50)
4.Guardian ECM Suite 4. Gyro 4. LRM 5 (Ammo 24)
5. Ferro-Fibrous 5. Gyro 5. CASE
6. Ferro-Fibrous 6. Gyro 6. Endo Steel
1. Ferro-Fibrous 1. Gyro 1. Endo Steel
2. Ferro-Fibrous 2. Light Fusion Engine 2. Endo Steel
3. Ferro-Fibrous 3. Light Fusion Engine 3. Endo Steel
4. Ferro-Fibrous 4. Light Fusion Engine 4. Endo Steel
5. Ferro-Fibrous 5. LRM 5 5. Endo Steel
6. Ferro-Fibrous 6. Endo Steel 6. Endo Steel
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Ferro-Fibrous 5. Endo Steel
6. Ferro-Fibrous 6. Endo Steel
0 out of 0 users (0.00%) have found this review useful
Rating:
1.50
Comment:
Lets see: Fast, carries a light engine for survivability, substantial armor, DHS's,CASE and ECM for further protection. So far so good; a fine base for a light scout or striker.
But who has chosen this weapons? Three small missile launchers with no backup?
The LRM would be fine for harassing the enemy but the streaks are too small to offer much effect. Rip the streaks off and add four ER medium lasers and you'll have something useful.
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Member Review - Khayman : 08-Aug-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
1.50
Comment:
It feels undergunned. No back up lasers in case it runs dry and having that much ammo on a light mech makes me kind of scared. Still, at least it has speed and decent armor. And ECM suites just rock.
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Member Review - StarRaven : 24-Oct-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.50
Comment:
Poor use of available tonnage. Lasers would give this a much higher damage curve than the missiles can. Somewhat weak on the armor, I doubt this will survive long enough to run out of ammo if someone decides to kill it. Nice speed, and the light engine helps with survivability. Also keeps the cost down, if that's a concern to you. The wrong crit roll on the RT will knock out all your ammo. The CASE lets it survive an ammo explosion, but losing its weapons means that the CASE doesn't extend its life by much.
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Member Review - Blackhand : 13-Sep-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.00
Comment:
It needs something to let it fight after the ammo bins run dry. Other than that it'd rate an average rating.
The light engine means its as good as the IS will ever get to catching up to Clan XLs. the armour is solid and the ECM is a good addition to any scout mech.
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Member Review - Wanallo : 16-Jul-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.00
Comment:
Ok, ammo galore, but because it uses the smaller systems the ammo can hold out for ages. With good speed and a light engine, its survivability is also OK. but its armour is poor.
A nice hit and run skirmisher but not much else.
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