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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Black Knight BLK-NT-XH "Red Knight"
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         14,646,625 C-Bills
Battle Value:       2,329

Chassis:              Technicron Revised NT Endo-Composite
Power Plant:          Vlar 300 Light Fusion
Walking Speed:        43.2 kph  [32.4 kph]
Maximum Speed:        64.8 kph  [54 kph]  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Ringmail Light Ferro-Fibrous
Armament:             
    1 Type DDS "Kingston" ER PPC (C)
    5 ExoStar Pinnacle (Clantech) Medium Pulse Lasers (C)
Manufacturer:         Kong Interstellar Corporation, Robinson Standard BattleWorks
    Primary Factory:  Connaught (KIC), Robinson (RSBW)
Communications:       Rander Comm-Marshal
Targeting & Tracking: Rander Dragonslayer

================================================================================================
Overview:
    When the world loses its sight, the blind will lead. When the world loses its mind...
    
    The Scarecrow design proved that dishonor had a place in the AFFS. Whether the Red Knight
    furthers that, or serves as penance for sins both of the AFFS and the designer, is something
    still open for debate.

Capabilities:
    A full mounting of the infamous Red Reaper design to the Black Knight NT series, and uses
    full Clantech weaponry. The ER PPC and medium pulse lasers outperform their IS equivalents
    in efficiency, allowing the light engine to be uprated to a class 300 and a half ton more of
    the now light ferro-fibrous armor to be added. The shield and vibroblade are unchanged, and
    the PPC capacitor is retained and modified for the new model.

Deployment:
    The Red Knight specializes in urban combat, as fits its loadout, but the use of clantech
    significantly increases its effective range. Assigned to veteran melee Mech pilots, Red
    Knights have often deliberately been posted away from civilians. Despite this, there has
    been a statistically notable number of incidents of Red Knight pilots putting themselves in
    harm?s way, or even sacrificing their mechs, to defend civilians and non-combatants.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                               4 [3]                                             
    Running MP:                               6 [5]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  228                    13.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                               8       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
5 Medium Pulse Lasers (C)                                 RT                5         10.00             
ER PPC w/ Capacitor (C)                                   LT                3          7.00             
Large Shield                                              RA                7          6.00             
Large Vibroblade                                          LA                4          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 5 / (L) 1,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: ENE, MEL, SHLD