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Design Overview
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                 BattleMech Technical Readout

Name/Model:         BattleMaster BLR-6SC "Space Command"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            85
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3120
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,902,745 C-Bills
Battle Value:       2,349

Chassis:              Endo Steel
Power Plant:          340 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    1 ER PPC (C)
    1 ATM 6 (C)
    2 Light PPCs
    4 ER Medium Lasers
    2 Small X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    You know, as a command 'mech, there aren't many Battlemasters with actual Command Consoles.
    So, let's hack one together. IN SPACE??

Capabilities:
    Good brackets, good heat, many guns, cheap price. It has the right amount of jank as a
    campaign commander's custom ride after getting shot apart and repaired.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                  340 Light Fusion             20.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  248                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             40       
    Center Torso (rear):                              11       
    R/L Torso:                         18             28       
    R/L Torso (rear):                                  8       
    R/L Arm:                           14             27       
    R/L Leg:                           18             31       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Command Console                                           H                 1          3.00             
HarJel                                                    CT                1          1.00             
2 ER Medium Lasers                                        RT                2          2.00             
Light PPC                                                 RT                2          3.00             
ATM 6 (C)                                                 LT                3          3.50             
ATM 6 (Ammo 10) [ER] (C)                                  LT                1          1.00             
ATM 6 (Ammo 10) [HE] (C)                                  LT                1          1.00             
CASE II                                                   LT                1          1.00             
Cargo, Liquid (1 ton)                                     LT                1          1.00             
2 ER Medium Lasers                                        LT                2          2.00             
ER PPC (C)                                                RA                2          6.00             
Light PPC                                                 LA                2          3.00             
2 Small X-Pulse Lasers                                    LA                2          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 3
Armor (A): 8,  Structure (S): 5
Specials: BHJ, CASEII, CT1, MHQ1