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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gouf (Middle Asia Raiders custom) MS-07B
Designer:           CasvalRemDeikun
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3081
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         18,675,125 C-Bills
Battle Value:       1,652

Chassis:              MS-07 frame Composite
Power Plant:          Minovsky Ultracompact Fusion Reactor 375 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            OTMT-79 Rocket thrusters 
    Jump Capacity:    90 meters
Armor:                Super-hard steel alloy
Armament:             
    1 360 mm Bullup rocket cannon ATM 12
    1 MIP-B6 Cracker grenade Streak SRM 6 (OS)
    2 Sturm faust LRM 10 (I-OS)s
    2 3-tube barrage missile launcher MML 3 (I-OS)s (IS)
    1 25 mm Mosura HMG inbuilt battery Heavy Machine Gun (IS)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Omni-comm station 80 model
Targeting & Tracking: Zeon Mono-Eye 79 model

================================================================================================
Overview:
    The MS-07B Gouf is designed specifically for Earth-based, close-quarter MS combat. Featuring
    much-improved mobility with a powerful backpack and leg-mounted thrusters for jet-assisted
    jumps, this mobile suit outclassed the MS-06J Zaku II Ground type in terms of speed, power
    output, and melee combat ability, but its overall performance was not great enough to
    justify its increased cost. The Gouf's production was cut short by the development of a more
    cost efficient units, however several variations were produced in limited numbers and it was
    still deployed across the world alongside Zakus and Doms.
    After One-Year war survived MS-07B's ended up in hands of not only Zeon remnants, but
    various insurgent groups across entire Earth. Although Gouf wasn't such easy in maintaince
    as Zaku II, it still gain huge popularity across pilots of anti-federal organisations. Small
    number of these machines participated in attack on karachi in 0085 UC

Capabilities:
    Of course, the most iconic weapon of MS-07B is it's heat rod, installed in the right
    forearm. This retractable cable delivers a high-voltage electrical shock when it comes into
    contact with an enemy mobile suit, damaging its internal systems and stunning its pilot. The
    heat rod could also be superheated to give it cutting properties.
    The MS-07B left manipulator instead of second heat rod carries a battery of 25 mm Mosura
    heavy machine guns, installed in its enlarged fingers. Despite its bulky and awkward
    appearance, this barrel-palm demonstrates suprinsingly high degree of digital dexterity,
    including the ability to hold the shield, and to adequately grip various firearms or melee
    weapons (however such hand lacks own palm connection relay, so it cannot transfer control
    impulses to any holded weapon).
    Most of Goufs used by Middle Asisa insurgent groups, were additionally armed by heat sword
    (though stored on hip in case of shield's lack). Units, participated in Karachi raid,
    additionaly cariied up one MIP-B6 cracker grenade, single 360 mm bullup rocket cannon, two
    sturmfausts and 3-tube barrage missile launcher on each leg.

Deployment:
    This tactical readout was based on events of Star Wars x Gundam UC crossover
    "Звездные Войны: Железная Воля (Star Wars: the Iron Will)", wrote
    by Апостол Зирайя.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Composite (IS)               4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  191                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             28       
    Center Torso (rear):                              14       
    R/L Torso:                         16             20       
    R/L Torso (rear):                                 10       
    R/L Arm:                           12             20       
    R/L Leg:                           16             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
ATM 12 (Ammo 10)                                          RT                2          2.00             
LRM 10 (I-OS)                                             RT                1          2.00             
MML 3 (I-OS) (IS)                                         RT                2          1.00             
LRM 10 (I-OS)                                             LT                1          2.00             
MML 3 (I-OS) (IS)                                         LT                2          1.00             
Streak SRM 6 (OS)                                         LT                2          3.50             
ATM 12                                                    RA                5          7.00             
ATM 12 (Ammo 5)                                           RA                1          1.00             
Chain Whip (IS)                                           RA                2          3.00             
Heavy Machine Gun (IS)                                    LA                1          1.00             
Heavy Machine Gun (Ammo 200) (IS)                         LA                2          2.00             
Sword (IS)                                                LA                5          4.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/6"j
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 2
Specials: CASE, IF0*, JMPW1, MEL