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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fire Serpent B
Designer:           NavPoint
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            85
Role:               Juggernaut
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,418,531 C-Bills
Battle Value:       2,400

Chassis:              Endo Steel
Power Plant:          255 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 ER Large Lasers
    2 Ultra AC/10s
    6 Streak SRM 6s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In Clan Steel Viper military doctrine, the heaviest BattleMech crack units are known as
    'Kraits', and a powerful Assault-class OmniMech not seen elsewhere is employed as the
    centerpiece of them. When the Vipers were activated to shore up the Clan invasion, this Fire
    Serpent was at the forefront, decimating Jade Falcon and Federated Commonwealth foes alike
    with brutal efficiency.
    
    Though not nearly the largest 'Mech in frontline service, it carries an unprecedented
    payload: Fifty-Four tons of pod space for weapons and ammunition made possible by the
    liberal application of advanced construction materials. A Fire Serpent is a terrifying heavy
    weapons platform capable of outgunning most regular BattleMech lances by itself.
    
    Despite this, the design's impressive offensive capabilities are also its Achilles Heel, as
    it demands significant munition resources to continue operating and often is lacks the
    maneuverability and flexibility needed to respond to evolving battlefield situations.
    Indeed, the loss of so much premium materiel just to the Com Guards at Devil's Bath left the
    Viper touman impoverished for years to come.

Capabilities:
    More rarely seen, possibly because of ammunition concerns, the Fire Serpent-B equips a
    second large laser and extra heat sinks to make use of it in case its tremendous six pack of
    six guided missile bays run dry.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                       255 XL                   6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  263                    14.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             44       
    Center Torso (rear):                              10       
    R/L Torso:                         18             28       
    R/L Torso (rear):                                  8       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Large Lasers                                         CT                2          8.00             
Ultra AC/10                                               RT                4         10.00             
Ultra AC/10                                               LT                4         10.00             
3 Streak SRM 6s                                           RA                6          9.00             
Streak SRM 6 (Ammo 15)                                    RA                1          1.00             
Ultra AC/10 (Ammo 20)                                     RA                2          2.00             
3 Streak SRM 6s                                           LA                6          9.00             
Streak SRM 6 (Ammo 15)                                    LA                1          1.00             
Ultra AC/10 (Ammo 20)                                     LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 4
Armor (A): 9,  Structure (S): 5
Specials: CASE, OMNI, OVL