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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stompa
Designer:           RllyGudGuy
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,122,000 C-Bills
Battle Value:       1,953

Chassis:              Standard
Power Plant:          Go juice guzzler many many tens 180 
Walking Speed:        21.6 kph  [32.4 kph]
Maximum Speed:        32.4 kph  [54 kph]  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Supa Rokkit Rakk Thunderbolt 20
    1 Deff Kannon Ultra AC/10
    1 Supa Gatler Rotary AC/2
    1 Skorcha Flamer
    2 Big shoota Machine Guns
    1 Twin big shoota (1/2) Machine Gun
    1 Twin big shoota (2/2) Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Big boss’ yellin’ poll
Targeting & Tracking: Targetin’ squigs

================================================================================================
Overview:
    I Tried remaking an Ork Stompa under battle tech rules and limitations, though did have to
    take some creative liberties as there’s no way I could get something resembling the
    Stompa’s left arm armament with the available critical slots.
    
    For an authentic orky experience, use Piloting(3) and Gunnery (5)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                               2 [3]                                             
    Running MP:                               3 [5]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                       Heavy-Duty                 4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  272                    17.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             41       
    Center Torso (rear):                              10       
    R/L Torso:                         19             31       
    R/L Torso (rear):                                  7       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    CT                1          1.00             
Machine Gun                                               RT                1          0.50             
Machine Gun (Ammo 200)                                    RT                1          1.00             
Machine Gun                                               LT                1          0.50             
Rotary AC/2 (Ammo 90)                                     LT                2          2.00             
Thunderbolt 20                                            LT                5         15.00             
Thunderbolt 20 (Ammo 3)                                   LT                1          1.00             
Chainsaw                                                  RA                5          5.00             
2 Machine Guns                                            RA                2          1.00             
Machine Gun (Ammo 200)                                    RA                1          1.00             
Rotary AC/2                                               LA                3          8.00             
Ultra AC/10                                               LA                7         13.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 0
Armor (A): 9,  Structure (S): 7
Specials: IF2, MEL, SAW, TSM