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Member Review - Rudel Gurken : 24-Mar-2019 06:53 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
The old Archer has a high cult factor. In 3025 it can fill the sky with missiles. All mechs trying to close for a kill will have two problems: lasers on all sides and a very thick skin (especially for a missile support unit). It´s very hard to take it down despite it´s relatively weak shortrange firepower. The only real problem: It has to alternate it´s fire. |
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Member Review - CO_17thRecon : 06-May-2007 10:27 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
The gold standard of a support 'Mech. Has some serious problems with sustained fire, but you can get around that if you're smart. Short range firepower is poor, but it has good armor coverage, letting it continue to bombard while someone else worries about what is attacking it.
Better mobility would be nice, but getting such mobility when you have LRM-20s is difficult.
And don't forget the bonus, this thing can clear mine fields. |
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Member Review - Sleeping Dragon : 12-Jan-2007 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
This 'Mech can easily serve as a definition of missile fire support.
The ARC-2R Archer may not be the best of all machines available, but it's hard to avoid compating everything to it. The armor allows it to perform it's duty even in heavy fire and two huge LRM racks will send death almost anywhere. Lasers can work well as backup, but as many people already said, the heat sinks are limiting the firepower and mobility. Thanks to heavy armor the Archer can afford to stand in place and fire as much as it can, but still keep something that can protect it around. |
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Member Review - Blackhand : 10-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I'd take the W or S over this standard model in 3025.
It lacks the heat sinks to really do a lot of missile work quickly. The lack of heat sinks to fire your 2 main weapons is a serious issue on boomers. Since sooner or later your going to have to take a break and move your position. |
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Member Review - Wanallo : 27-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Runs to hot for heavy combat, but keep the missiles flowing and the enemy will come apart. Basically if you have to use the medium lasers. Your too close |
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