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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk SHD-2Hβ
Designer:           Festy_Dog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3036
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         5,572,457 C-Bills
Battle Value:       1,406

Chassis:              Endo Steel
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 LB 10-X AC
    2 Medium Lasers
    2 Streak SRM 2s
Manufacturer:         Promethean Armouries
    Primary Factory:  PA Ravensbourne Campus
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Like the STG-3Gβ, the SHD-2Hβ was almost identical to it's original. A missile launcher
    was relocated from the head into the torso (adjacent to the other launcher), and a heat sink
    was removed to make space for a larger jump jet assembly.
    
    The SHD-2Hβ was something of a family project as a -2Hb had been passed down from
    generation to generation within the Clausewitz family since the days of the Star League. The
    -2Hβ became a kind of contingency plan for if the family battlemech was ever crippled badly
    enough that it required an extensive rebuild. Ironically, when the Clausewitz family -2Hb
    would later be crippled during the Clan Invasion it would be rebuilt as a -2Hγ.

Capabilities:
    Like the -2Hb before it, the -2Hβ is a faithful reproduction of the original tweaked for
    quality of life. A machine built for CQC with reasonable mobility, armour and short-range
    firepower.

Variants:
    Later variants would be more bold in their changes to the formula and produce directly
    proportional increases to the price tag. The core concept of a mobile, CQC-focused machine
    remained for the next generation, the SHD-2Hγ.
    
    A factory option offered for the -2Hβ was the installation of ER Medium Lasers instead of
    standard Mediums. Promethean Armouries did not think the improved range warranted the
    increased heat but it was found to be not too egregious so it was up to customers as to what
    they would prefer. Most units sold with standard lasers, but ER variants were not rare and
    it was possible to change the type of laser mounted quite easily should a customer change
    their mind in future.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     8.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             19       
    Center Torso (rear):                               4       
    R/L Torso:                         13             19       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9             18       
    R/L Leg:                           13             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          0.50             
LB 10-X AC (Ammo 10)                                      RT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            RT                1          1.00             
2 Streak SRM 2s                                           RT                2          3.00             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
LB 10-X AC                                                LT                6         11.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: CASE, FLK1/1/1