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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Cicada CDA-OC
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,151,000 C-Bills
Battle Value:       874

Chassis:              Endo Steel
Power Plant:          360 XL
Walking Speed:        97.2 kph  
Maximum Speed:        151.2 kph 
Jump Jets:            Standard
    Jump Capacity:    240 meters
Armor:                Ferro-Fibrous
Armament:             
    2 Medium Pulse Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The CDA-O was presented by Student Herbert Burricki.

Capabilities:
    Herbert Burricki decided to go with speed instead of slowing the Cicada down like many
    designers tried to.
    A 360 rated XL engine delivers the power to propell the CDA-O up to 150 kph. The XL and
    advanced construction materials nevertheless freed up enough tonnage to give its armor a
    boost of more than 80% and a pod space of 8 tons.
    
    The prime configuration is a recon and electronic support mech. Advanced sensors, ECM and a
    C3-slave make it valuable in that kind of missions and three TC-linked lasers provide some
    defensive firepower.
    The A is a sniper configuration in the tradition of PPC-wielding Cicadas throughout the
    centuries.
    Configuration B carries two light LRM launchers into battle and has a
    defensive weaponry similar to the original Cicada.
    The C configuration is a backbiter/striker equipped with tremendous jump capacity but only
    carries two medium pulse lasers.
    The D is a special operations command mech with a massive C3-master computer. The mech is
    only rudimentary armed.
    
    
    The trials in the academys battlefield simulation program generated very different results.
    
    While the primary and the A configuration fared very well in their type of mission the B and
    D utterly failed. The long-range support config simply had too little firepower to have much
    impact on the battlefield. The D on the other side was too dependent on its lance-mates for
    protection due to its limited weaponry.
    The C had weak weapons too but got high scores because it was able to hit even when jumping
    around wildly.

Variants:
    Student Herbert Burricki was playing with the idea of modifying the A
    configuration by dropping the small lasers for a C3-slave.
    He thought that a lance of a D and three A would make up a great hunting team.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 9                                               
    Running MP:                                 14                                              
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  116                     6.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             18       
    Center Torso (rear):                               5       
    R/L Torso:                         10             15       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6              7       
    R/L Leg:                           10             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Medium Pulse Laser                                        RA                1          2.00             
Medium Pulse Laser                                        LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 3,  MV: 18"/16"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: ENE, OMNI