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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Havoc HVC-KL "ALL MINE"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3112
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         6,841,935 C-Bills
Battle Value:       933

Chassis:              Reinforced
Power Plant:          Hermes 210 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    150 meters
Armor:                Heavy Ferro-Fibrous
Armament:             
    2 Medium X-Pulse Lasers
    2 ER Flamers
    2 Vehicular Mine Dispensers
Manufacturer:         Adam Tech Industries
    Primary Factory:  Abadan
Communications:       Datacom 70
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Hmm. It's supposed to replace the Jenner... But I think it replaces the Firestarter.

Capabilities:
    This seems pretty good at hunting Light mechs and annoying Assault mechs. Dropping those
    mines is certainly a choice. Reinforced Structure and serious armor makes it way more
    durable than it seems - should match a maxed 45t mech.

Variants:
    You could swap the Mines with - well, anything. But Remote Sensors, RL-10s, and Vehicle
    Grenade Launchers seem like the best options. If VGLs with Inferno deal an automatic Inferno
    hit to everything in the area - three of them would annihilate a 3-hex cone of Battle Armor
    regardless of durability, wouldn't it.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Reinforced                 7.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  109                     5.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      11             15       
    Center Torso (rear):                               4       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             10       
    R/L Leg:                            8             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Vehicular Mine Dispenser                                  RT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
Vehicular Mine Dispenser                                  LT                1          0.50             
ER Flamer                                                 RA                1          1.00             
Medium X-Pulse Laser                                      RA                1          2.00             
ER Flamer                                                 LA                1          1.00             
Medium X-Pulse Laser                                      LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: ENE, MDS4