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                 BattleMech Technical Readout

Name/Model:         Jenner JR7-F3
Designer:           Festy_Dog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3033
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         3,487,275 C-Bills
Battle Value:       1,014

Chassis:              Endo Steel
Power Plant:          245 Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    4 Defiance B3M Medium Lasers
Manufacturer:         Ravensbourne Specialist Engineering
    Primary Factory:  RSE Loxley Ironworks
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The second generation of Ravensbourne Specialist Engineering's Jenner. Once double heat
    sinks became available to RSE the Jenner finally took on a form that the company was happy
    with; heat neutral, decent armour, respectable speed.

Capabilities:
    The -F3 was what the -F2 wished it was. The speed of the -F, superior jump range to the -F2,
    and completely heat neutral.

Variants:
    Among RSE/PA's Jenners the JR7-F3 is considered a machine of beautiful simplicity and
    efficiency from RSE/PA's golden age. Easy to maintain, surprisingly comfortable, affordable,
    impeccable build quality, and quite tough for a light mech. It's only weakness was that RSE
    could never produce enough of them to meet demand even with their mass production line.
    Later variants would offer better performance but at much greater cost, overcomplication and
    compromise.
    
    The -F3 continued to sell in higher volume than PA's other Jenner variants for many decades
    thanks to an array of periphery governments and mercenary companies finding the level of
    performance relative to cost unbeatable.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     245 Fusion                12.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             15       
    Center Torso (rear):                               6       
    R/L Torso:                          8             11       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             11       
    R/L Leg:                            8             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
2 Medium Lasers                                           RA                2          2.00             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: ENE