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Member Review - Rudel Gurken : 24-Mar-2019 06:43 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Much more versatile in its mission profile due to the long range lasers and full jump. Heat gets a problem now (especially when jumping but with some fire discipline it wouldn't be much of a problem (It hasn't ammo anyway). At shorter ranges it can fire a quad of medium lasers instead of one of the ER's but still you`ll have to be cautious because of the rather thin armor. |
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Member Review - Khayman : 20-Sep-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Not bad. Fast, mobile, and this model has a long range punch. The mediums will definitely help it close up. The only thing that bothers me now is the low armor for a Heavy Mech. Not a bad trade off but not a good one either IMO. So in the end I must say this mech stills feels at best, just a tad above average. |
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Member Review - mud : 11-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I would consider some ferro-fibrous armor for this one; the weapons and manuverability upgrades are good though, making this design a credible threat at long range and a tough knife fighter. |
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Member Review - Wanallo : 30-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Its an enrgy platform, the successor to the original Grasshopper, jump him into an enemy formation and cause as much damage as possible. My tactic would be to jump him behind the rear mech to give yourself free view on all the mechs rear quarters. |
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Member Review - DarkAdder : 11-Apr-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Not quite fast enough to make a good quick-strike mech, but it would still make a good guerilla mech.
The all-laser configuration lets this boy operate for a long time away from any kind of support.
The armor is okay fir its weight, but wont stand up to repeated hits from heavy-callier weapons. The ECM pack will keep some smart weapons off, but isnt perfect. If you can, use your jump jets to keep some terrain between you and your enemies while you get close. Then jump in, blaze away, and jump out. |
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