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Design Overview
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                 BattleMech Technical Readout

Name/Model:         RPGD Blizzard BZD-1C
Designer:           Griper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,634,000 C-Bills
Battle Value:       1,207

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 LRM 15
    1 Large Laser
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designer: Start with a long-range attack using LRM15 (+LL).  When you run out of LRM ammo,
    switch to medium-range.  Shifting to melee combat is at your discretion.

Capabilities:
    GM: The strength of this unit is that it is equipped with an LL, which connects the range of
    the LRM and ML.  It can demonstrate its strength at any distance.  However, its weakness is
    that it does not have any particular range that it is good at.

Deployment:
    Can walk with the big weapons at heat neutral, or use all the lasers for +movement heat.
    Only gets 8 shots for the LRM, but it's not lacking in firepower if you do manage to run
    out.  Not fast, but a solid lineholder, like a Shadow Hawk or Centurion.
    Rather thick back armor.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  8       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 15 (Ammo 8)                                           H                 1          1.00             
Jump Jet                                                  RT                1          0.50             
Large Laser                                               RT                2          5.00             
Medium Laser                                              RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Medium Laser                                              LT                1          1.00             
LRM 15                                                    RA                3          7.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 6,  Structure (S): 4
Specials: IF1