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Design Overview
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                 BattleMech Technical Readout

Name/Model:         RPGD Squall SQL-16
Designer:           Griper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,134,500 C-Bills
Battle Value:       1,115

Chassis:              Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 LRM 15s
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designer: Run around while firing your LRM vigorously, and if you're forced into a melee,
    prioritize protecting your legs over your head.  When you run out of ammo, start spouting
    trivia or heckling the GM (lol).

Capabilities:
    GM: It's a good unit with decent mobility and excellent long-range attack power.  It seems
    that the design was carefully considered in terms of balance between armament and armor
    other than the LRM.

Deployment:
    "Heckle the GM" lol.
    A solid support unit, it's essentially a Trebuchet with armor (and a laser) traded for ammo.
    Shoulder-turrets may allow for firing the missiles behind, which would be good for running
    away - something you must do if caught out, as those legs are dangerously thin.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             15       
    Center Torso (rear):                               6       
    R/L Torso:                         12             10       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             14       
    R/L Leg:                           12              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 15 (Ammo 16)                                          CT                2          2.00             
LRM 15 (Ammo 16)                                          RT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
LRM 15                                                    RA                3          7.00             
LRM 15                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 3,  Structure (S): 4
Specials: IF2, LRM1/1/2