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Design Overview
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                 BattleMech Technical Readout

Name/Model:         RPGD White Tiger (白虎) WEST-1
Designer:           Griper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,065,750 C-Bills
Battle Value:       966

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 SRM 6s
    2 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designer: Just run and attack with SRM6x2.  If you come into contact with the enemy, mix in
    SLx2.  Mainly melee.

Capabilities:
    GM: I struggled to decide which mech to chose in this category.  As expected, the range of
    armament options was quite narrow.  roughly speaking, there were many "equipped with many
    MGs" and "1xPPC + a", but considering the balance with other categories, the GM deliberately
    chose a machine that seemed well-balanced.  The key to chooseing an armament combination was
    one that could (potentially) deal 20+ points of damage even when not adjacent.

Deployment:
    Incredibly solid.  SRMs give a solid punch, it's well-protected, only gains heat with the
    SLs, and in an optimal speed/weight bracket that's suprisingly rare.  Basically a slightly
    lighter Kintaro.
    The 20-damage PSR threshold is a real thing - if you want to be a threat, you need to clear
    that bar.
    白虎/Byakko/White Tiger of the West is one of the guardian deities of ancient Edo.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               5       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             13       
    R/L Leg:                           12             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6 (Ammo 15)                                           H                 1          1.00             
SRM 6 (Ammo 15)                                           CT                1          1.00             
Small Laser                                               CT                1          0.50             
SRM 6                                                     RT                2          3.00             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Small Laser                                               LT                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: SRM2/2