Battle Value Breakdown
Name/Model: Skulker Wheeled Scout Tank (Police)
Technology: Inner Sphere
Tonnage: 20
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 72 x 2.5 x 1 180.000
Internal Structure (Standard): 8 x 1.5 x 1 (+) 12.000 = 192.000
Unit Type Modifier: Wheeled (*) 0.80 = 153.600
Defensive Movement Factor: +4 (*) 1.40 = 215.040
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Final Defensive Battle Rating: 215.040
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Offensive Battle Rating
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Offensive Equipment:
Machine Gun 5.000
Machine Gun (+) 5.000 = 10.000
Machine Gun (Ammo 100) (+) 0.500 = 10.500
Total Vehicle Tonnage: 20 / 2 (+) 10.000 = 20.500
Speed Factor: 11 (Flank) (*) 1.760 = 36.080
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Final Offensive Battle Rating: 36.080
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Combat Vehicle Battle Value
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Defensive Battle Rating: 215.040
Offensive Battle Rating: (+) 36.080 = 251.120
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Final BattleMech Battle Value: 251
Alpha Strike Conversion
Name/Model: Skulker Wheeled Scout Tank (Police)
Technology: Inner Sphere
Tonnage: 20
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 20 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 7 (Cruise) = 14"
Wheeled Motive Type = 14"w
Ground Target Movement Modifier at 14" is 3
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Final Movement and Movement Modes: 14"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Machine Gun (+) 0.200 = 0.400
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 72 armor points x 1 72.000 = 72.000
Armor Factor Conversion (/) 30 = 2.400
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Final Armor Value: 2
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Convert Structure
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Standard: 8 structure points 8.000 = 8.000
Structure Conversion (/) 10 = 0.800
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit is equipped with 3 tons of tons of space allocated for infantry transport = IT3
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.7 (Wheeled) = 3.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.400
Defense Factor 1 + {[3 (14" Move)] x 0.25} (*) 1.750 = 7.700
Final DIR Round to nearest half point = 7.500
Unit's Defensive Value:
Movement Factor 1.75 (0.25 per 2") = 1.750
Final DIR Defensive Interaction Rating (+) 7.500 = 9.250
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 9.250 = 9.750
Agile [3 (TMM) - 2] x 0.5 (Short) (+) 0.500 = 10.250
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Final Point Value: 10