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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Charger CGR-3Dω
Designer:           Festy_Dog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         24,730,440 C-Bills
Battle Value:       1,589

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Improved
    Jump Capacity:    240 meters
Armor:                Standard
Armament:             
    4 Medium Lasers
Manufacturer:         Promethean Armouries
    Primary Factory:  PA Loxley Campus, PA Ravensbourne Campus
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    "Is it a LAM? Is it a plane? No! It's a Charger!" recited the hilarious, tongue-in-cheek
    advert playing at the Promethean Armouries booth at the 3095 Solaris Military Expo. The
    CRG-3D was an inside joke that evolved into a halo mech, "An 80 ton wrecking ball that flies
    better than a mech half it's weight!"
    
    The -3D's life began as a skunkworks project that Erika Inōe and a handful of her peers
    drew up to present to then CEO Conrad Clausewitz as a birthday present. When they handed him
    the demonstration miniature he took such a liking to it that he greenlit the design for
    actual production.
    
    The CGR-3D is at once hilarious and haunting. Possibly the most expensive Charger ever put
    into production. When offered offered as one of PA's small batch, specialist products the
    initial outlay on PA's part wasn't an over-commitment. PA never expected widespread adoption
    so the design was treated like one of their resurrected "lostech reincarnated" series. Slow
    and steady 3D-printing of endosteel structure was PA's primary advantage.
    
    When notable Solaris jock, Ariston Peri, commissioned a bespoke variant of the -3D from
    Promethean Armouries some of the team who worked on it got ideas that could be implemented
    into a new -3D variant. The omega entered production in 3099, three years after the
    original. The original was then re-designated the "alpha".
    
    In an unfortunate turn of events Ariston died in a motorcycle accident days before receiving
    the bespoke Charger. The mech went on to be auctioned by Ariston's estate, fetching the
    highest price ever payed for an individual Promethean Armouries machine.

Capabilities:
    The most agile assault mech in the Inner Sphere, or at least that's what Promethean
    Armouries claim. Eight improved jump jets make a convincing argument.
    
    The -3Dω has enough mobility and armour to get into opfor's face, a C3 slave to provide
    telemetry to allies while there, and a six ton axe. Torso lasers are downgraded to normal
    mediums and the ECM of the alpha is sacrificed to facilitate the brutal spectacle that comes
    from an assault mech with an axe and a 240 meter jump range.
    
    Both variants are victim to the curse of machines at the highest levels of performance:
    frequent, inconvenient maintenance and an array of high-stress parts to monitor that can
    only be can only be replaced through PA. While PA's replacement parts are very affordable,
    production takes longer than other manufacturers and delivery can be tedious. In most cases
    the same parts from older model Chargers can fit right in but as they are not designed to
    the same tolerances as as the -3D versions they either wear out much quicker and/or end up
    failing catastrophically under stresses they weren't designed for.

Variants:
    Promethean Armouries never intended to offer another variant of the -3D but were inspired by
    a bespoke machine requested by a Solaris arena pilot, thus the -3Dω. Largely identical
    machines, save for one very obvious distinction that allows any layman to differentiate
    between the two.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  246                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             40       
    Center Torso (rear):                               9       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
3 Improved Jump Jets                                      RT                6          6.00             
2 Medium Lasers                                           RT                2          2.00             
3 Improved Jump Jets                                      LT                6          6.00             
2 Medium Lasers                                           LT                2          2.00             
Hatchet                                                   RA                6          6.00             
Improved Jump Jet                                         RL                2          2.00             
Improved Jump Jet                                         LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"/16"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: C3S, ENE, JMPS1, MEL, MHQ1