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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Vidofnir (Nidhogg) E
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,356,167 C-Bills
Battle Value:       1,614

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE II
Armament:             
    2 Snub-Nose PPCs
    1 SRM 6 (C)
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Warhammer is a legendary machine, one that has been the chosen ride of many of the best
    pilots the Inner Sphere has ever seen. The Hellbringer, one of the harbingers of the wrath
    of the Jade Falcons during the early days of the Clan Invasion. It was only natural someone
    would eventually try to merge the two together into a terrifying new omnimech. As such, the
    Nidhogg (designed as Vidofnir for the Inner Sphere market) was born, ready to wade into the
    32nd century.
    
    The Nidhogg was the brainchild of the collaboration between the new Falcons, D&K Creation
    Studios, and a certain four mercenary companies. Designed as a reliable, cost effective
    omnimech that could pack one hell of a punch, the Nidhogg uses elements from both the
    Hellbringer and Warhammer for ease of repair. Keeping to a very simple construction it uses
    only using endo steel as a weight saving measure, with 11.5 tons of ferro-fibrous armor
    provide maximum protection for its size. While it may not be the fastest 'Mech on the field,
    moving at a stable 64 km/h, its reliability coupled with 32 pods of open space ensure it has
    a very good niche as an anchor on the battlefield.

Capabilities:
    Created to be in part a Command and Control 'mech for lower weight Heavy and Medium Lances
    and Stars, the Nidhogg E was created with one purpose: To hit *everything* it can see with
    its Target Acquisition Gear and to share all of its data with its lance/starmates and thne
    unleash a truly ludicrous amount of firepower at whoever it tagged. To do this, it is
    mounted with a grand total of 5 TAGs including the one mounted in all C3 Master Computers.
    To futher compound its role as a reliable and sturdy war machine built to fight any battle,
    its main armament is a pairing of two Clan spec ER Large Lasers for maximal long ranged
    striking power, a quartet of the ever reliable Inner Sphere standard Medium Laser for closer
    ranged engagements, a Clan spec SRM 6 with a single ton of CASE II protected ammunition to
    exploit holes found in enemy armor, and two micro pulse lasers to deter infantry assets.
    Finally to make sure that this beast is well cooled, seven more double heat sinks are added
    to the chassis.
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    I already wrote all of that and while it's illegal I don't feel like writing out more fluff
    because rip.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    11.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             36       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
C3 Computer (Master)                                      RT                5          5.00             
2 Medium Lasers                                           RT                2          2.00             
CASE II (C)                                               LT                1          0.50             
2 Medium Lasers                                           LT                2          2.00             
SRM 6 (C)                                                 LT                1          1.50             
SRM 6 (Ammo 15) (C)                                       LT                1          1.00             
Snub-Nose PPC                                             RA                2          6.00             
Snub-Nose PPC                                             LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 47
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: C3M, CASEII, MHQ5, OMNI, TAG