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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Light LRM Carrier
Designer:           Eric.personal1317
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Star League / 2470
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         683,438 C-Bills
Battle Value:       540

Movement Type:        Tracked
Power Plant:          InterComBust 105 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Simple Armor Plate
Armament:             
    2 LRM 15s
    1 Machine Gun
Manufacturer:         Aldis Industries, Joint Equipment Systems, Quikscell Company
    Primary Factory:  Terra (AI), Alshain (JES), various (QC)
Communications:       Communicator
Targeting & Tracking: FireScan with IndirecTrack

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  3.50                     
Engine:                              105 Internal Combustion           7.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      18                                              
    R/L Side:                                   14                                              
    Rear:                                       10                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 LRM 15s                                                     Front                14.00        
Machine Gun                                                   Front                0.50         
LRM 15 (Ammo 32)                                              Body                 4.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

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Alpha Strike Statistics                                                    
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Point Value (PV): 17
TP: CV,  SZ: 1,  TMM: 1,  MV: 6"t
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 2,  Structure (S): 2
Specials: EE, IF2, LRM1/2/2, SRCH