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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Axman AXM-3R "Trooper"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,761,035 C-Bills
Battle Value:       1,730

Chassis:              Standard
Power Plant:          260 Light Fusion
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    1 ER Large Laser
    2 MML 7s
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A re-imagining of the Axman if Battle Magic was allowed to get ahold of them and make
    customs variants of the 3S for Kurita - who picked up their wreckage after 3067, and
    promised to pay them. (They did not.)
    
    This is the "trooper" variant, which rewards skilled pilots. While somewhat expensive, it
    holds back slightly on new technology and cost.

Capabilities:
    Excellent bracketing fire, adroit heat management. Why is the only canon Axman with TSM an
    over-engineered Clanbomination? This has the exact amount of engineering.

Variants:
    The AXM-3K "Kensei" is the sister model, intended for officers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                  260 Light Fusion             10.50                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  178                    10.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             17       
    R/L Leg:                           15             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
ER Large Laser                                            CT                2          5.00             
MML 7                                                     RT                4          4.50             
Medium Laser                                              RT                1          1.00             
CASE                                                      LT                1          0.50             
MML 7                                                     LT                4          4.50             
MML 7 (Ammo 14) [SRM]                                     LT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     LT                1          1.00             
Medium Laser                                              LT                1          1.00             
Hatchet                                                   RA                5          5.00             
2 Medium Lasers                                           LA                2          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 4
Specials: C3S, CASE, IF1, MEL, MHQ1, TSM