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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder ('Verdict') MAD-RoSM-2
Designer:           Serf
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard (Extinct)
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         14,890,750 C-Bills
Battle Value:       1,752

Chassis:              RI-201a Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Northrup 12000 
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    2 Snub-Nose PPCs
    1 Ultra AC/5
    2 Medium Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Based on the MAD-4X developed by Ronin Incorporated, the MAD-RoSM was developed specifically
    for the Scarlet Meridian straight from production, rather than being a refit. This Marauder
    was part of a deal between Ronin Inc. and the Meridian in the early 3090s for examples of
    some of the rare technology in their possession to give Ronin Incorporated a competative
    edge in the market through reverse engineering and incorporating this technology into future
    products. What the Scarlet Meridian would get in turn would be a fully developed
    production-ready Endo-Steel Marauder chassis, making the mech less reliant on expensive and
    fragile XL engines for upgrades to weapon systems and armor, as well as a few assembled
    mechs for their for their mechbays.
    
    It was not lost on the Ronin Inc. engineering team nor the Meridian about how much this deal
    resembled the development cycle of the Marauder II. Captain Motana reportedly admitted to
    the Scarlet Meridian being "...closet Clanners," over drinks with the design team's chief
    engineer. The chief engineer noted that the Captain was most likely being sarcastic and was
    very inebriated.
    
    'Verdict' is the designation given to it by Meridian acquisitions officers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
2 Jump Jets                                               CT                2          2.00             
Improved C3 Computer                                      RT                2          2.50             
Ultra AC/5                                                RT                5          9.00             
Anti-Missile System (Ammo 12)                             LT                1          1.00             
CASE II                                                   LT                1          1.00             
Ultra AC/5 (Ammo 20)                                      LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Snub-Nose PPC                                             RA                2          6.00             
Medium Laser                                              LA                1          1.00             
Snub-Nose PPC                                             LA                2          6.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 3 / (L) 1,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: AMS, C3I, CASEII, MHQ2