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Design Overview
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                 BattleMech Technical Readout

Name/Model:         LRMS go BRRRRRRRRRR
Designer:           IIIIllllllIllIIIIIllll
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            200
Role:               Missile Boat
Configuration:      Superheavy Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         103,321,000 C-Bills
Battle Value:       3,762

Chassis:              Endo-Composite
Power Plant:          400 XL
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    22 LRM 15s (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    has 6 turns of ammo, when firing everything, gets +38 heat, when hooked to a coolant truck +
    1 when running, fires 330 clan lrms out of 22 clrm 15s

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                     Endo-Composite (C)            30.00                     
Engine:                                     400 XL (C)                26.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       37 [74] (C)                27.00                     
Gyro:                                       Superheavy                 8.00                     
Cockpit:                                    Superheavy                 4.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      60             20       
    Center Torso (rear):                               4       
    R/L Torso:                         42             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                           33             18       
    R/L Leg:                           42             18       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 15 (Ammo 16) (C)                                      H                 1          2.00             
11 LRM 15s (C)                                            RT                11        38.50             
11 LRM 15s (C)                                            LT                11        38.50             
LRM 15 (Ammo 64) (C)                                      RA                4          8.00             
LRM 15 (Ammo 64) (C)                                      LA                4          8.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 78
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 11 / (M) 11 / (L) 11,  OV: 4
Armor (A): 5,  Structure (S): 10
Specials: CASE, IF10, LG, LRM10/10/10, OVL