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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Flashfire FLH-4R
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3073
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,946,805 C-Bills
Battle Value:       1,007

Chassis:              Johnston Biped L-35-s1 Endo Steel
Power Plant:          GM 210 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            GM Airmaster 
    Jump Capacity:    180 meters
Armor:                Kevlar 2000 with CASE
Armament:             
    1 Johnston Lite Light PPC
    2 ChisComp 4000-X ER Medium Lasers
    1 Federated SRM 4
    1 Zippo Flamer
Manufacturer:         Johnston Industries
    Primary Factory:  New Syrtis
Communications:       Johnston Q-Band
Targeting & Tracking: Garret A4

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Capabilities:
    DESIGN QUIRKS: Accurate Weapon (Light PPC), Nimble Jumper, Narrow/Low Profile, Difficult
    Ejection

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                  210 Light Fusion              7.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             15       
    Center Torso (rear):                               4       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6            12/10     
    R/L Leg:                            8             12       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
ER Medium Laser                                           RT                1          1.00             
Flamer                                                    RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
CASE                                                      LT                1          0.50             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Light PPC                                                 RA                2          3.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: CASE