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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Commando 1A C
Designer:           theholylancer
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            25
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         5,461,458 C-Bills
Battle Value:       1,413

Chassis:              Endo Steel
Power Plant:          250 XL
Walking Speed:        108 kph   
Maximum Speed:        162 kph   
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    3 Improved Heavy Medium Lasers (C)
    1 Laser Anti-Missile System (C)
    2 Micro Pulse Lasers (C)
    1 Flamer (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    An almost complete rebuild of an ancient primitive COM-1A from Coventry Metal Works as a way
    to train up techs to be familiar with advanced clan technologies and battlemech refit and
    construction in general.
    
    Its base structure was changed with clan Endo Steel and clad in the maximum 5 tons of clan
    Ferro Fibrous armor.
    
    On top of which, 3 improved heavy medium lasers bring in a surprising amount of damage for a
    light mech, on par with an inner sphere awesome albeit at a much reduced range. Coupled with
    its targeting computer, this makes them incredibly deadly to any foe, including battle
    armor.
    
    A flamer and 2 micro pulse lasers would make quick work of infantry and adds their damage to
    any battle armor foes.
    
    An clan spec Laser AMS system keeps missiles at bay, and in a pinch can be also added to the
    pulse lasers at anti-personnel duty.
    
    11 clan spec double heat sinks is able to keep either set of longer range or shorter range
    weapon cool, but an alpha strike will cause problems.
    
    To assist in the standard light scouting duties, it has higher than normal top speed and is
    equipped with an ECM system to farther hide its profile from the enemy it is meant to find

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               1.50                     
Engine:                                     250 XL (C)                 6.50                     
    Walking MP:                                 10                                              
    Running MP:                                 15                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       11 [22] (C)                 1.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                    Small (C)                  2.00                     
Armor Factor:                                   89                     5.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             13       
    Center Torso (rear):                               3       
    R/L Torso:                          6             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Heavy Medium Laser (C)                           RT                2          1.00             
Laser Anti-Missile System (C)                             RT                1          1.00             
Targeting Computer (C)                                    RT                1          1.00             
ECM Suite (C)                                             LT                1          1.00             
2 Improved Heavy Medium Lasers (C)                        LT                4          2.00             
2 Micro Pulse Lasers (C)                                  RA                2          1.00             
Flamer (C)                                                LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 1,  TMM: 4,  MV: 20"
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 1
Armor (A): 3,  Structure (S): 1
Specials: AMS, CASE, ECM