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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Magella Attack Heavy tank HT-01B
Designer:           CasvalRemDeikun
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            40
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3081
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,380,167 C-Bills
Battle Value:       553

Movement Type:        Tracked
Power Plant:          Minovsky Ultracompact fusion reactor 200 
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Light hover jet system
    Jump Capacity:    90 meters
Armor:                Super-hard steel alloy
Armament:             
    1 175 mm recoilles cannon ProtoMech AC/4
    1 35 mm tripple machine gun AP Gauss Rifle
    2 15 mm Mosura Light Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Omni-comm station 85 model
Targeting & Tracking: Vehicular range finder 78 type Kai

================================================================================================
Overview:
    The Magella Attack battle tank was designed by the Principality of Zeon for use on Earth to
    support its infantry and mobile suits as a form of self-propelled artillery. It was composed
    of two parts: the hull, named the Magella Base, and the turret, named the Magella Top.  The
    Magella Top also featured a simple canopy cockpit that gave the pilot, who doubled as the
    gunner, a wide view of the battlefield. The Magella Attack's most unique feature was the
    Magella Top's ability to separate from the Magella Base and fly using VTOL engines mounted
    in the wings on both sides of the turret. This enabled attacking ground forces from the sky
    and continued operation if the hull was destroyed. However, the accuracy of Magella Top's
    cannon was severely reduced while flying, and it only carried enough fuel to sustain flight
    for a few minutes.
    Axis Zeon reestablished Magella Attack production, fixing some of original design flaws
    (such as inability to rotate Magella Top separately from entire hull). These tanks were
    mostly preserved for last urban warfare reserves un case of massive invasion on asteroid,
    but instead were used for Lavak invasion repelling. After brutal battle on Jupiter 14th
    colony and facing true size of Imperial military, new spacenoid union started to
    mass-produce HT-01B as cheap armored unit for newly formed troops.

Capabilities:
    Main armament of HT-01B was 175 mm recoilles cannon, weapon effective against lightly
    armored targets but could do little damage against mobile suits unless at close range. The
    stability of the tank's hull allowed the cannon to be fired even while moving without much
    impact on its accuracy, but its strong recoil could pose a risk when fired while the Magella
    Top was in flight. For close-defense Magella Attack was armed with twin 15 mm Mosura machine
    guns, co-axial mounted with main cannon, and hull-mounted 35 mm tripple machine gun for
    suppressive fire against infantry or light vehicles in front direction.

Deployment:
    This tactical readout was based on events of Star Wars x Gundam UC crossover
    "Звездные Войны: Железная Воля (Star Wars: the Iron Will)", written
    by Апостол Зирайя.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     200 Fusion                13.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      24                                              
    R/L Side:                                   20                                              
    Rear:                                       16                                              
    Turret:                                     24                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
AP Gauss Rifle                                                Front                0.50         
2 Light Machine Guns                                         Turret                0.50         
ProtoMech AC/4                                               Turret                4.50         
AP Gauss Rifle (Ammo 80)                                      Body                 2.00         
Light Machine Gun (Ammo 200)                                  Body                 1.00         
ProtoMech AC/4 (Ammo 80)                                      Body                 4.00         
Vehicular Jump Jet                                            Body                 1.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"t/6"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 3,  Structure (S): 2
Specials: CASE, JMPW1, SRCH, TUR(1/1/-)