Units »Search» Combat Vehicles »LRM Carrier (iATM) "Social Experiment"
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Combat Vehicle Technical Readout
Name/Model: LRM Carrier (iATM) "Social Experiment"
Designer: magical_savior
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 60
Role: Missile Boat
Configuration: Combat Vehicle
Era/Year: Jihad / 3070
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 12,108,000 C-Bills
Battle Value: 2,279
Movement Type: Tracked
Power Plant: 240 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Hardened
Armament:
3 Improved ATM 12s
1 Laser Anti-Missile System
Manufacturer: Joint Equipment Systems, Quikscell Company
Primary Factory: Alshain (JES), Kalidasa (QC), Pandora (QC)
Communications: Unknown with Nova CEWS
Targeting & Tracking: Unknown
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Overview:
I got a little inspired by the fan XTRO: Society. They have detailed an ART-V LRM Carrier,
and note that there is an iATM-12 variant. ... But i feel like it would be more similar to
the LRM Carrier C, with 4/6 move, than the 3/5 described.
Capabilities:
I suppose this goes in the Vault by default, bringing NOVA CEWS and iATM.
Variants:
A simple swap to regular ATM and Watchdog CEWS. It might even be the expected thing.
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Equipment Mass
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Internal Structure: Standard 6.00
Engine: 240 XL 9.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 2.50
Armor Factor: 80 10.00
Type: Hardened
Armor
Value
Front: 16
R/L Side: 16
Rear: 16
Turret: 16
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Weapons and Ammo Location Tonnage
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3 Improved ATM 12s Turret 21.00
Laser Anti-Missile System Turret 1.00
Improved ATM 12 (Ammo 10) Body 2.00
Improved ATM 12 (Ammo 10) [ER] Body 2.00
Improved ATM 12 (Ammo 10) [HE] Body 2.00
Nova CEWS Body 1.50
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Alpha Strike Statistics
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Point Value (PV): 59
TP: CV, SZ: 3, TMM: 1, MV: 8"t
Damage: (S) 11 / (M) 8 / (L) 4
Armor (A): 5, Structure (S): 3
Specials: AMS, CASE, CR, ECM, IATM11/7/4, MHQ1, NOVA, PRB, RCN, SRCH, TUR(11/8/4, AMS, IATM11/7/4)
Alpha Strike Conversion
Name/Model: LRM Carrier (iATM) "Social Experiment"
Technology: Clan
Tonnage: 60
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 60 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Improved ATM 12 (TU) (+) 3.600 = 3.600
Improved ATM 12 (TU) (+) 3.600 = 7.200
Improved ATM 12 (TU) (+) 3.600 = 10.800
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 10.8
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Final Short Range Damage Value: 11
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Improved ATM 12 (TU) (+) 2.400 = 2.400
Improved ATM 12 (TU) (+) 2.400 = 4.800
Improved ATM 12 (TU) (+) 2.400 = 7.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 7.2
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Final Medium Range Damage Value: 8
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Improved ATM 12 (TU) (+) 1.200 = 1.200
Improved ATM 12 (TU) (+) 1.200 = 2.400
Improved ATM 12 (TU) (+) 1.200 = 3.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 3.6
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Final Long Range Damage Value: 4
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Convert Armor
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Hardened: 80 armor points x 2 160.000 = 160.000
Armor Factor Conversion (/) 30 = 5.333
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Final Armor Value: 5
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Convert Structure
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Standard: 30 structure points 30.000 = 30.000
Structure Conversion (/) 10 = 3.000
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Final Structure Value: 3
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Determine Special Abilities
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Unit is equipped with Laser Anti-Missile System (TU) = AMS
Unit is equipped with CASE = CASE
Unit is equipped with Hardened armor = CR
Unit is equipped with Nova CEWS = ECM
Unit is equipped with forward facing Improved ATMs = IATM11/7/4
Unit is equipped as a mobile headquarters = MHQ1
Unit is equipped with Nova CEWS = NOVA
Unit is equipped with Nova CEWS = PRB
Unit is equipped with Nova CEWS = RCN
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(11/8/4)
Unit is equipped with a turret mounted Anti-Missile System = TUR(AMS)
Unit is equipped with turret mounted Improved ATMs = TUR(IATM11/7/4)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 11 (Short) + 8 (Medium) + 8 (Medium) + 4 (Long) = 31.000
Special Ability Factor [IATM11/7/4] 4 (Long-Range Damage Value) (+) 4.000 = 35.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 35.000
Defensive Interaction Rating:
Armor Factor 5 (Armor) x 1.8 (Tracked) = 9.000
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 12.000
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 13.200
Final DIR Round to nearest half point = 13.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Special Ability Factor [AMS] Anti-Missile System (+) 1.000 = 2.000
Special Ability Factor [CR] Critical-Resistant (+) 0.250 = 2.250
Final DIR Defensive Interaction Rating (+) 13.000 = 15.250
Unit's Final Point Value:
Offensive Value = 35.000
Defensive Value (+) 15.250 = 50.250
C3 50.25 (Subtotal) x 0.05 (+) 2.500 = 52.750
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 54.750
Force Bonus [MHQ1] Mobile Headquarters (+) 1.000 = 55.750
Force Bonus [PRB] Active Probe (+) 1.000 = 56.750
Force Bonus [RCN] Recon (+) 2.000 = 58.750
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Final Point Value: 59