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Member Review - Rudel Gurken : 19-Mar-2019 15:27 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
A true missile boat with lots of firepower, lots of ammo, full armor and CASE. It will get the attention of the enemy as soon as it starts raining down LRM´s so better assign a bodyguard to it. |
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Member Review - bladewind : 11-Nov-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Enough LRMs to give most mechs a bad hair day and quite nimble footed for an assault too !
The armor is maxed out and the CASE will at least make the mech salvagable if the ammo goes boom. Ammo is ludicrious so wail away. The large ammo bins (9 tons !!) also mean speciality ammo galore which can really make things interesting.
Bad points is that 18 mil price tag and poor close ranged defence. More bad news, with 9 tons of ammo, this is a walking ammo dump.
Still, it is fast enough to plod behind some heavies or even catch up with them so leave those heavies to do the close ranged dirty work while you sit back. |
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Member Review - DarkAdder : 21-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Another support mech, to be sure. 60 LRMs grabs peoples attention in a way that only lots and lots of incoming ordinance can.
Lets look at it this way. Figure that half of your missiles hit. That means out of 60 missiles, thirty will hit your target. Thirty points of damage will kill just about any light mech in existance (clan mechs possibly excepted), as well as a few of the lightweight mediums. Heck, even heavy and assault mechs will take notice of 30 points of armor vanishing.
Thing is, a damage potential that high attracts a lot of attention, and not all of it good.
Your opponent will try to counter this mech in one of two ways. A> Duke it out at long range. B> Run in and get inside the LRM minimum range.
The down side to the last bit is that two medium lasers isnt much to defend yourself with. This mech has the speed to keep some assault mechs at arms legnth to pummel with missiles, but medium, and fast heavies, will have no trouble getting inside and doing Not Nice things to this mech.
Assign this mech a bodyguard of some type. Heck, and old Dervish would work. Just dont let this thing get swamped, or youre out a perfectly good missile boat. |
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Member Review - mud : 04-Nov-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
All of those LRMs will do a lot of damage, but why buy this when I can get at least two Archer's for the same price? |
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Member Review - Wanallo : 03-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
An evil fire support mech that could cream even the heaviest of mechs before they get into range to do amy significant damage. It does lack any good support weaponry so it needs lance mate back up. It works extremely well with mediums and heavies. Armour is good enough to stand up to punishment but it will soon dwindle if the mech is used improperly and the XL engine will kill it quick.
Why bother with CASE when using an XL engine? Mechs dead when torso's gone, strip them for another Med laser or LRM ammo |
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