BattleMech Technical Readout
Name/Model: Polaris PL-14A
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 90
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3059
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 9,636,800 C-Bills
Battle Value: 2,042
Chassis: CT Class 9
Power Plant: CT Stella Turboshaft 270
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: StarSlab/4 Ferro-Fibrous
Armament:
1 SLDF Model 22-99-c Gauss Rifle
2 Centaur Blaster LB 10-X ACs
2 ExoStar ER Medium Lasers
1 Defiance P3S Small Pulse Laser
Manufacturer: Defiance Industries, GM/Centaur Industries
Primary Factory: Furillo (DI), Alpha Centauri (GMCI), El Dorado (GMCI), Detroit 'Mechworks, Terra (GMCI)
Communications: CT Relay-3 with Guardian ECM Suite
Targeting & Tracking: CT Firesight-3
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Overview:
Designed in secret by General Motors and Centaur Industries during the Amaris Civil War for
Kerensky's forces, the Polaris is based on GM's Maurauder design and like the Nightstar was
meant to dupe Rim Worlds forces who were targeting that Heavy 'Mech. However, the primary
factory on Terra would be discovered by Amaris just before Kerensky's siege to retake it and
would be destroyed, ensuring the design would not survive the Succession Wars.
Only the Helm Memory Core was able to give the 'Mech a second life, with General Motors
making a production run for the Davion side of the Federated Commonwealth alliance and
Centaur Industries also manufacturing it for the Lyran side. This would allow it to see
action during the Clan Invasion, as well as participate on both sides of the FedCom Civil
War. Lyran production would dry up, however, when Alpha Centauri was taken by the Word of
Blake, and since Centaur Industries would remain in Republic of the Sphere hands after the
Jihad and all the way to its replacement by the ilClan Centaur Industries was forced to
outsource the design to Defiance Industries in order to honor its Lyran contracts.
(Source & basis)
Capabilities:
While a minor improvement (only switching out the two Medium Lasers for extended range
models), the 14A would become the primary model after the Clan Invasion.
DESIGN QUIRKS: Battle Computer, Command BattleMech, Cowl, Improved Communications, Improved
Sensors, Stable, Non-Standard Parts
Deployment:
The Polaris was first deployed in the Amaris Civil War, and would indeed be its only
deployment until the Grey Death Legion recovered the means to reverse the Inner Sphere's
technological decline. In the modern Inner Sphere its main conflicts were fighting against
the Clans during Operation REVIVAL and going against itself when the Federated Commonwealth
split in two.
The Word of Blake would also deploy the 'Mech when they got their hands on Alpha Centauri,
creating their own fearsome variants in their campaign of terror against the rest of
humanity.
Variants:
No variants of the design would be developed during the Amaris Civil War. All alternate
loadouts and such would only be made post-Helm Memory Core.
One such loadout was a stopgap as the advanced tech was reverse-engineered, downgrading the
Polaris to use pre-Memory Core tech. This of course greatly lessened its capabilities, but
the design was still seen as viable as a cheaper version.
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Equipment Mass
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Internal Structure: Standard 9.00
Engine: 270 Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 250 14.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 33
Center Torso (rear): 8
R/L Torso: 19 31
R/L Torso (rear): 7
R/L Arm: 15 30
R/L Leg: 19 32
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Weapons and Ammo Location Critical Tonnage
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Small Pulse Laser H 1 1.00
Gauss Rifle (Ammo 16) RT 2 2.00
Guardian ECM Suite RT 2 1.50
LB 10-X AC (Ammo 20) RT 2 2.00
LB 10-X AC (Ammo 10) [Cluster] RT 1 1.00
Gauss Rifle LT 7 15.00
ER Medium Laser RA 1 1.00
LB 10-X AC RA 6 11.00
ER Medium Laser LA 1 1.00
LB 10-X AC LA 6 11.00
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Alpha Strike Statistics
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Point Value (PV): 45
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 4 / (M) 4 / (L) 3, OV: 0
Armor (A): 8, Structure (S): 7
Specials: ECM, FLK1/1/1
Distribution
Name/Model: Polaris PL-14A
Technology: Inner Sphere
Tonnage: 90
Configuration: Biped BattleMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. ER Medium Laser 4. Small Pulse Laser 4. ER Medium Laser
5.LB 10-X AC 5. Sensors 5.LB 10-X AC
6.LB 10-X AC 6. Life Support 6.LB 10-X AC
1.LB 10-X AC 1.LB 10-X AC
2.LB 10-X AC 2.LB 10-X AC
3.LB 10-X AC 3.LB 10-X AC
4.LB 10-X AC 4.LB 10-X AC
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Gauss Rifle 1. Fusion Engine 1. LB 10-X AC (Ammo 10)
2.Gauss Rifle 2. Fusion Engine 2. LB 10-X AC (Ammo 10)
3.Gauss Rifle 3. Fusion Engine 3. LB 10-X AC (Ammo 10) [Cluster]
4.Gauss Rifle 4. Gyro 4. Gauss Rifle (Ammo 8)
5.Gauss Rifle 5. Gyro 5. Gauss Rifle (Ammo 8)
6.Gauss Rifle 6. Gyro 6.Guardian ECM Suite
1.Gauss Rifle 1. Gyro 1.Guardian ECM Suite
2. Ferro-Fibrous 2. Fusion Engine 2. Ferro-Fibrous
3. Ferro-Fibrous 3. Fusion Engine 3. Ferro-Fibrous
4. Ferro-Fibrous 4. Fusion Engine 4. Ferro-Fibrous
5. Ferro-Fibrous 5. Ferro-Fibrous 5. Ferro-Fibrous
6. Roll Again 6. Ferro-Fibrous 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Ferro-Fibrous 5. Ferro-Fibrous
6. Ferro-Fibrous 6. Ferro-Fibrous
Battle Value Breakdown
Name/Model: Polaris PL-14A
Technology: Inner Sphere
Tonnage: 90
Configuration: Biped BattleMech
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Defensive Battle Rating
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Armor (Ferro-Fibrous): 250 x 2.5 x 1 625.000
Internal Structure (Standard w/ Fusion Engine): 138 x 1.5 x 1 x 1 (+) 207.000 = 832.000
Gyro (Standard): 90 x 0.5 (+) 45.000 = 877.000
Defensive Equipment:
Guardian ECM Suite (+) 61.000 = 938.000
Explosive Ammunition: 3 Critical Spaces (-) 45.000 = 893.000
Explosive Equipment: 7 Critical Spaces (-) 7.000 = 886.000
Defensive Movement Factor: +2 (*) 1.20 = 1,063.200
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Final Defensive Battle Rating: 1,063.200
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 17 (Weapons) = 7
Offensive Equipment:
Gauss Rifle 320.000
LB 10-X AC (+) 148.000 = 468.000
LB 10-X AC (+) 148.000 = 616.000
ER Medium Laser (+) 62.000 = 678.000
ER Medium Laser (+) 62.000 = 740.000
Gauss Rifle (Ammo 8) (+) 40.000 = 780.000
Gauss Rifle (Ammo 8) (+) 40.000 = 820.000
LB 10-X AC (Ammo 10) (+) 19.000 = 839.000
LB 10-X AC (Ammo 10) (+) 19.000 = 858.000
LB 10-X AC (Ammo 10) [Cluster] (+) 19.000 = 877.000
Small Pulse Laser (+) 12.000 = 889.000
Total 'Mech Tonnage: (+) 90.000 = 979.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 979.000
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Final Offensive Battle Rating: 979.000
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BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 1,063.200
Offensive Battle Rating: (+) 979.000 = 2,042.200
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Final BattleMech Battle Value: 2,042
Alpha Strike Conversion
Name/Model: Polaris PL-14A
Technology: Inner Sphere
Tonnage: 90
Configuration: Biped BattleMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 90 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 17 (Weapons) - 4 (Base) (-) 15 = 5
Offensive Equipment: = 0.000
Small Pulse Laser (+) 0.330 = 0.330
ER Medium Laser (+) 0.500 = 0.830
ER Medium Laser (+) 0.500 = 1.330
LB 10-X AC (+) 0.630 = 1.960
LB 10-X AC (+) 0.630 = 2.590
Gauss Rifle (+) 1.245 = 3.835
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 3.9
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Final Short Range Damage Value: 4
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 17 (Weapons) - 4 (Base) (-) 15 = 5
Offensive Equipment: = 0.000
ER Medium Laser (+) 0.500 = 0.500
ER Medium Laser (+) 0.500 = 1.000
LB 10-X AC (+) 0.630 = 1.630
LB 10-X AC (+) 0.630 = 2.260
Gauss Rifle (+) 1.500 = 3.760
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 3.8
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Final Medium Range Damage Value: 4
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 5 (Weapons) - 4 (Base) (-) 3 = 17
Offensive Equipment: = 0.000
LB 10-X AC (+) 0.630 = 0.630
LB 10-X AC (+) 0.630 = 1.260
Gauss Rifle (+) 1.500 = 2.760
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.8
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Final Long Range Damage Value: 3
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Convert Armor
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Ferro-Fibrous: 250 armor points x 1 250.000 = 250.000
Armor Factor Conversion (/) 30 = 8.333
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Final Armor Value: 8
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Convert Structure
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Engine: Inner Sphere Fusion on a 90 ton BattleMech = 7.0
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Final Structure Value: 7
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Determine Special Abilities
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Unit is equipped with Guardian ECM Suite = ECM
Unit is equipped with forward facing Flak-capable weapons = FLK1/1/1
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 4 (Short) + 4 (Medium) + 4 (Medium) + 3 (Long) = 15.000
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 17.000
Overheat Factor 0 (Overheat) (+) 0.000 = 17.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 17.000
Defensive Interaction Rating:
Armor Factor 8 (Armor) x 2.0 (Non-Vehicle Unit) = 16.000
Structure Factor 7 (Structure) x 1.0 (Other Unit) (+) 7.000 = 23.000
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 25.300
Final DIR Round to nearest half point = 25.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 25.500 = 26.250
Unit's Final Point Value:
Offensive Value = 17.000
Defensive Value (+) 26.250 = 43.250
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 45.250
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Final Point Value: 45
Cost Breakdown
Name/Model: Polaris PL-14A
Technology: Inner Sphere
Tonnage: 90
Configuration: Biped BattleMech
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Structural Cost
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Armor (Ferro-Fibrous): (250 pts) 14.0 x 20,000 280,000.00
Internal Structure (Standard): 90 x 400 x 1 (+) 36,000.00 = 316,000.00
Myomer (Standard): 90 x 2,000 (+) 180,000.00 = 496,000.00
Engine (Fusion): (5,000 x 270 x 90) / 75 (+) 1,620,000.00 = 2,116,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 3,016,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 3,216,000.00
Life Support: 50,000 (+) 50,000.00 = 3,266,000.00
Sensors: 90 x 2,000 (+) 180,000.00 = 3,446,000.00
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 3,506,000.00
Arm Actuators: 90 x ((100 x 2) + (50 x 2) + (80 x 0)) (+) 27,000.00 = 3,533,000.00
Leg Actuators: 90 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 63,000.00 = 3,596,000.00
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Total Structural Cost: 3,596,000.00
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Weapons and Equipment Cost
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ER Medium Laser 80,000 80,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 160,000.00
Gauss Rifle 300,000 (+) 300,000.00 = 460,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 460,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 460,000.00
Guardian ECM Suite 200,000 (+) 200,000.00 = 660,000.00
LB 10-X AC 400,000 (+) 400,000.00 = 1,060,000.00
LB 10-X AC 400,000 (+) 400,000.00 = 1,460,000.00
LB 10-X AC (Ammo 10) [Cluster] [Empty Bin] 0 (+) 0.00 = 1,460,000.00
LB 10-X AC (Ammo 10) [Empty Bin] 0 (+) 0.00 = 1,460,000.00
LB 10-X AC (Ammo 10) [Empty Bin] 0 (+) 0.00 = 1,460,000.00
Small Pulse Laser 16,000 (+) 16,000.00 = 1,476,000.00
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Total Weapons and Equipment Cost 1,476,000.00
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BattleMech Cost
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Structural Cost: 3,596,000.00
Weapons and Equipment Cost: (+) 1,476,000.00 = 5,072,000.00
BattleMech Cost Multiplier: 1 + (90 / 100) (*) 1.90 = 9,636,800.00
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Final BattleMech Cost 9,636,800.00